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PostPosted: 21 Feb 2012, 10:25 
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Ah that's why the only thing i'm getting is a slider to a maximum 200% without any other option like resolution etc?

So there is no way to make it work with the current version - 3.1 r361- on retail.
I guess i'll have to wait for an official patch or for an update on WSF.
Sucks to pay 50€ for an unplayable game i think i won't be so hasty next time.

Thanks.


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PostPosted: 21 Feb 2012, 15:48 
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I've merged helifax's latest source with mine.

There are a couple of things I realize after looking at his latest source and his suggestions above.

My code previously that read the resolution from the game, rather than the desktop, works perfectly. I just forgot to divide a couple of things by the display count.

The other is that he forgot to divide the field-of-view by the display count. So people who use a single monitor were going to get a really low field-of-view.

I'll upload this new version soon.

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PostPosted: 21 Feb 2012, 16:46 
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Ah that's why the only thing i'm getting is a slider to a maximum 200% without any other option like resolution etc?

So there is no way to make it work with the current version - 3.1 r361- on retail.
I guess i'll have to wait for an official patch or for an update on WSF.
Sucks to pay 50€ for an unplayable game i think i won't be so hasty next time.

Thanks.


The retail version should of installed itself via Origin and forced you to play it via Origin, if it didn't then its not a proper retail version.

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 Post subject: I finished the merge and
PostPosted: 21 Feb 2012, 17:14 
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I finished the merge and uploaded the new build to the site.

It now includes an updated Kingdoms of Amalur: Reckoning plugin that's newer than the one helifax posted here. Please try this one out instead and let me know if it works better for you.

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 Post subject: no go...
PostPosted: 21 Feb 2012, 18:42 
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Single monitor user here - This is not working for me at all...

The latest fixer - the latest plugin.

In order - I
Start the fixer -
Select the plugin from list -
Click the cog/gear set the fov (90ish) monitor count (1) and the resolution (1680 x 1050)
Start the game.
set the ingame resolution - same as above.
And from here do 1 of 3:
1.- enable fix in main menu - load save game = game crash - no error message.
2. - load save game - enable fix = game crash - no error message.
3. - tab out - change *anything* in widescreenfixer = game crash - no error message.

My (current) game is a pirated steam copy - if that in anyway can change the outcome...
(damn demo was not working for me and wanted to try this one bad - played this for 5 hours and realized i owed someone some money - waiting for my legal steam version to download as i write this)


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PostPosted: 21 Feb 2012, 18:57 
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I guarantee you the crashes are a result of it being a pirated copy. Unfortunately there's nothing I can really do about that.

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 Post subject: all most there...
PostPosted: 21 Feb 2012, 19:30 
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I am at 75% on the legal one - I will let you know how that one fares in a bit...

I guarantee you the crashes are a result of it being a pirated copy. Unfortunately there's nothing I can really do about that.


I am not so sure that "Unfortunately" is a good word there... just one more reason to pay to play ;)


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 Post subject: The reason the cracked
PostPosted: 21 Feb 2012, 19:50 
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The reason the cracked versions do not work is because they remove certain parts of the game's code or add to it to work around DRM. When they do this it causes the game to allocate and use memory differently than it normally would, and the offsets we use for the Steam and Origin versions of the game do not work.

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 Post subject: pure awesomeness
PostPosted: 21 Feb 2012, 20:52 
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The reason the cracked versions do not work is because they remove certain parts of the game's code or add to it to work around DRM. When they do this it causes the game to allocate and use memory differently than it normally would, and the offsets we use for the Steam and Origin versions of the game do not work.



update: works like a charm on the legal steam version - however it does look like there has been a change width the ingame camera all ready.

the camera is zoomed way back even when the fix is not enabled - update perchance?? - maybe I will use the fix anyway - looks awesome thanks a mill.


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 Post subject: yamsteren wrote:dopefish
PostPosted: 21 Feb 2012, 21:01 
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[quote]The reason the cracked versions do not work is because they remove certain parts of the game's code or add to it to work around DRM. When they do this it causes the game to allocate and use memory differently than it normally would, and the offsets we use for the Steam and Origin versions of the game do not work.



update: works like a charm on the legal steam version - however it does look like there has been a change width the ingame camera all ready.

the camera is zoomed way back even when the fix is not enabled - update perchance?? - maybe I will use the fix anyway - looks awesome thanks a mill.

No it doesn't...Can you provide proof to your claims? A screenshot maybe along with the resolution you are using?:) ..something smells funny around here...:))

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