Widescreen Gaming Forum

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PostPosted: 11 Nov 2011, 04:00 
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Joined: 14 Feb 2010, 13:39
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The Reps proposed solution will not actually fix the problem [again, based on the short time I've had deep in the bytes of the games code] - the scaling problem is to do with the engine, its _exactly_ the same as say... Borderlands.

There is deffinately a option there for "centering" tho because some of the menu's are fine.

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 Post subject: I agree 100%. A
PostPosted: 11 Nov 2011, 04:07 
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Joined: 03 Jun 2010, 04:43
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I agree 100%. A disrespectful attitude from Bethesda toward PC gamers. I paid $89 for what is supposed to be a PC game, not a console game that is made to run properly only on hi def TV resolution. It is disgraceful for such a high profile and well resourced company to rely on the gaming community to fix their game. I have played $10 indy titles that run better on eyefinity.


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 Post subject: Wow, this is really
PostPosted: 11 Nov 2011, 04:16 
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Joined: 18 Jul 2007, 04:19
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Wow, this is really disappointing. I was waiting for this game since February, and I would have thought that Bethesda would have had all PC setups totally tested and ready go.

Now, I pick this game up tomorrow, so I'm waiting until them. But a year's worth of waiting = not having proper surround Support?

Wow, this is kind of sad..

Also, can I please get some confirmation on actual PC performance? What kind of FPS are we getting on NVIDIA surround?


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PostPosted: 11 Nov 2011, 04:26 
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Joined: 26 Oct 2011, 03:19
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This really is not enjoyable in surround/eyefinity.. No item stats/descriptions. HUGE dialog selections. Massive question boxes with no text, but you can still answer yes or no which is meaningless without a question in the first place...

I wouldn't call it playable unless you've already played the game once through haha


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PostPosted: 11 Nov 2011, 04:27 
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Joined: 10 Nov 2011, 23:23
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The UI is really an XML framework that text is brought into by the game. [/b][/i]


hmmm, i don't understand, the mod is saying xml, hayden is saying not ?

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PostPosted: 11 Nov 2011, 04:36 
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Joined: 04 Nov 2011, 07:13
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Going to wait another week until consensus builds and/or fixes are discovered.

I just bought an eyfinity setup only to find that titles do not work on release or at all.


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PostPosted: 11 Nov 2011, 04:40 
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Joined: 01 Sep 2010, 11:38
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I'd be happy to hook Hayden up with a copy of this game to work on if required. This is a must have in eyefinity/surround, so it's a worthy cause. Although looking at it, he may have a copy already..

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PostPosted: 11 Nov 2011, 04:46 
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There are new NVIDIA drivers released today. Their the BETA 285.79 drivers. Those with Skyrim already: could you please try out these drivers and let us know how it effected the game?


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 Post subject: I would also be happy to
PostPosted: 11 Nov 2011, 04:51 
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Joined: 27 Jul 2011, 19:13
Posts: 15
I would also be happy to donate to Hayden. I greatly appreciate your work and flawless widescreen was great!


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 Post subject: Hello everyone.. I just
PostPosted: 11 Nov 2011, 04:54 
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Joined: 11 Nov 2011, 04:45
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Hello everyone.. I just signed up so I can write on the forums because I must be missing something about Nvidia owners having problems running skyrim. I have had NO issues with the game running in Nvidia Surround or in 3d. The only thing that I have had an issue with is just the inventory screen being stretched just like everyone else. I am running the game 5760x1080 and in full 3d and it looks great. No lag from mouse and running smoothly so I was just shocked that fellow Nvidiots are having issues...


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