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Skyrim Blocky Shadows Issue with 5760 x 1080 Resolution
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Author:  BigCores [ 20 Jul 2014, 19:19 ]
Post subject:  Skyrim Blocky Shadows Issue with 5760 x 1080 Resolution

I've been having this problem for a while now and can't seem to find a fix for it. When i run Skyrim at my resolution with 3 monitors (5760 x 1080 or 5970 x 1080 with bezel correction) i get horrible blocky shadows. When i run it with a single monitor at 1920 x 1080 resolution, the blocky textures are greatly improved. I've seen alot of different tweaks around on forums but not of which work for my resolution. The game also would not let me take a screenshot at that resolution since it just crashes so apologies for no screenshot.
If anyone could help me out with this situation it would be greatly appreciated.

Author:  Nillaz [ 23 Jul 2014, 06:19 ]
Post subject:  Re: Skyrim Blocky Shadows Issue with 5760 x 1080 Resolution

Way back when I had issues with blocky shadows and the laggy shadow cycle being distracting. I did a bunch of research on it and had to make changes to skyrimprefs.ini in order to come up with a scenario I was happy with. Unfortunately I don't remember where I found the solution that worked for me, but I'll paste a copy of my ini file for you to compare against your own. I'm not sure how useful it will be to you since we almost certainly don't use the same mods but hopefully there is something in there that you can use!

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
[Display]
iBlurDeferredShadowMask=10
fInteriorShadowDistance=2800.0000
fShadowDistance=2800.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=2048
iShadowSplitCount=3
iMaxAnisotropy=8
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000.0000
fGamma=0.6000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=2500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=0
bFull Screen=1
iSize H=1080
iSize W=6000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=1
bMainZPrepass=0
iMaxSkinDecalsPerFrame=10
iMaxDecalsPerFrame=30
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX 760"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.3500
iShadowMaskQuarter=4
iAdapter=0
iShadowFilter=4
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
iPresentInterval=0
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=5000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.7350
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1

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