I may however tab the different parts of the calc tool, just so its easyer to read/use each of the elements.
Hmm, maybe move or remove the "the new and improved..." text too (to below the calc maybe), as it eats up some lines that the calc could have started at instead.
Or maybe even just link to your site/page, as you have some nicely detailed description going on :)
Yeah that would be cool (for me), but having the toolbox ooh now there's and idea. rename the calc to "The WSGF Toolbox" maybe?
where was I, oh yeah, having all the tools in one place makes it easier for people, which are more likely to find it here than on my site,
besides, it'll be a long time before I take the time to make a good looking "toolbox" as you have done, and people would just think I was ripping you off anyway :P
And as for the text you like, just copy paste/rewrite whatever you might need.
I just PM'ed you the the un-cached main part of the page just to save you some hassle.
Plus when you tab out the thing in that revision, maybe get some of the forum members here to tip various game mag/sites,
just to increase the chance they notice it and that game players go "why can't my game behave like that" and start pushing the devs to improve the games,
so the DPI Calc would do more good here on WSGF than just sitting in my little corner of the net ;)
PS! In my code you'll see I actually do take non-square pixels/DPI into account, these days almost everything is square pixels so if you feel like it the code could be trimmed down some by doing that, then again the overhead is minimal so not much of an issue anyway, I just did it this way since the OS API (usually) provides x and y DPI but they are always the same so...*shrug*