Skid wrote:
HaYDeN wrote:
Released FOV fix for Need for Speed: Rivals, Released new build of Flawless Widescreen (addresses yet more 64bit bugs, hopefully without introducing any new ones)
HaYDeN, is it possible to get the FoV Fine Adjustment working with the nose camera? ATM it doesn't appear to and I think the FoV is a little low, maybe.
Nose camera is technically correct, it uses a fixed vertical FOV hence it's HOR+, the FOV you see is the dev's intended FOV...
I was going to implement nose camera and a general camera position mod (X,Y,Z) but got on to other things for one, and because the rest of the game uses vertical FOV, the FOV increase for the nose camera would also impact every other view that is HOR+ already, eg. garage etc.
If your making a request, sure I'll add it - if your asking if it's technically correct as it is, yes it is.
It was a general request, although moving the camera onto the bonnet would be awesome so if you was planning on doing that I would say put a higher priority on that. I was just saying in my opinion the FoV on the nose cam looked a little low to be a correct natural FoV (IE the devs didn't change it when they ported it from the console to the PC), but I could be wrong, short of it being insanely low I often don't notice.