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PostPosted: 12 Jul 2012, 00:34 
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I am pretty sure the reason for the crash is that Borderlands periodically is checking the EXE for changes and if it detect changes, terminates.


This seems logical - does that therefore mean that to prevent this one would have to find a way to stop Borderlands checking for changes? And if so, wouldn't that require changing the EXE (making a catch 22)?


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PostPosted: 12 Jul 2012, 02:44 
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[quote]I am pretty sure the reason for the crash is that Borderlands periodically is checking the EXE for changes and if it detect changes, terminates.


This seems logical - does that therefore mean that to prevent this one would have to find a way to stop Borderlands checking for changes? And if so, wouldn't that require changing the EXE (making a catch 22)?

Seems like if changes are able to be made in the first place it would be safe to assume that the change to disable to modification check could also be done at the same time, if it could be located.


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PostPosted: 12 Jul 2012, 15:43 
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Joined: 10 Jul 2012, 18:41
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Hi,

is there a chance of a Plugin-update for Witcher-2 GOG-version v.3.2 ?

i hope :~



or it´s possible to downgrade to Version 3.0 of GOG without a new installation?


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 Post subject: wilsonmp wrote:wilsonmp
PostPosted: 12 Jul 2012, 15:53 
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[quote]Hi,

is there a chance of a Plugin-update for Witcher-2 GOG-version v.3.2 ?

i hope :~


or it´s possible to downgrade to Version 3.0 of GOG without a new installation?

I'll look into it.

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 Post subject: - Added new module, The
PostPosted: 12 Jul 2012, 15:54 
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- Added new module, The Darkness II (Aspect + FOV only, Menu's still bung)
- Updated module, Diablo III for v1.0.3.10485
- Updated module, Blacklight: Retribution for v0.9.7.3

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 Post subject: great Many thanks in
PostPosted: 12 Jul 2012, 16:38 
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great :)

Many thanks in advance...


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PostPosted: 13 Jul 2012, 07:46 
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I am pretty sure the reason for the crash is that Borderlands periodically is checking the EXE for changes and if it detect changes, terminates.


Will you be able to fix this? It makes the Borderlands experience just so much better ;( I can't really see myself playing without it.


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PostPosted: 14 Jul 2012, 16:25 
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- Added new module, Grand Theft Auto III
- Added new module, Unreal Tournament 3: Black Edition

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PostPosted: 14 Jul 2012, 18:15 
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OMG OMG!! Finally a fix for UT3 and its working really well!! Really thank you!! :bigsmile: :twothumb

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 Post subject: So I spent some time
PostPosted: 14 Jul 2012, 18:50 
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So I spent some time tinkering with Tribes Ascend trying to fix the HUD, but, no luck on my end. :(

$50 bounty!


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