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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: By cutscenes are you
PostPosted: 09 Jul 2012, 00:50 
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By cutscenes are you referring to the non-realtime pre-recorded "movies" ? these are not fixed I don't think, but the actual ingame rendered cutscenes are fixed, I can look at the movies probably.

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PostPosted: 09 Jul 2012, 18:16 
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FWS Plugin - v1.0.76


  • Added new module, Blacklight: Retribution

  • Added new module, Bulletstorm

  • Added new module, C&C: Red Alert 3

  • Added new module, C&C: Tiberium Wars

  • Added new module, Dead Rising 2

  • Added new module, Dead Rising 2: OTR

  • Added new module, Max Payne 2

  • Added new module, Ninja Blade

  • Added new module, Supreme Commander 2

  • Added new module, Warhammer 40K: Space Marine

  • Updated module, Battlefield 3 for version v944019.

  • Updated module, Tribes Ascend for version v1.0.1016.*

  • Updated module, Binary Domain for version v1.0.0.3


Core Application - v1.0.6


  • Added Memory pattern scanner and various other "general tools"

  • Fixed a issue where FWS may not be aware it has already updated itself


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 Post subject: HiJust tried Tribes
PostPosted: 09 Jul 2012, 19:46 
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Joined: 11 Apr 2012, 20:18
Posts: 30
Hi

Just tried Tribes Ascend...it's working great, thanks.


Nice update.


Cheers :D

Sean


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PostPosted: 10 Jul 2012, 01:12 
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By cutscenes are you referring to the non-realtime pre-recorded "movies" ? these are not fixed I don't think, but the actual ingame rendered cutscenes are fixed, I can look at the movies probably.


Yes, I meant the pre-recorded "movies".

And by the way, you are a machine...


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PostPosted: 10 Jul 2012, 04:15 
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Joined: 16 Jul 2011, 19:35
Posts: 285
Location: Canada
Seriously, holly freaking shit!!! m/ This is an EPIC update HaYDeN thanks a million for your work.

Am at work will have to hit it up when I get home.

Update : Man those fixes rock, Ninja Blade is amazing in multi and finally I can play the Dead Rising games the right way :)

Awesome stuff.


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PostPosted: 10 Jul 2012, 19:08 
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Joined: 10 Jul 2012, 18:41
Posts: 7
Hi,

is there a chance of a Plugin-update for Witcher-2 GOG-version v.3.2 ?

i hope :~


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PostPosted: 11 Jul 2012, 17:42 
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Joined: 08 Jul 2010, 16:04
Posts: 64
Location: Coventry, UK
Fixed a issue where FWS may not be aware it has already updated itself


Oddly enough the latest update seems to have reintroduced this behaviour for me where it had stopped before. Is it worth uninstalling FWS and grabbing the latest installer from the website to see if it's an update glitch?

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PostPosted: 11 Jul 2012, 21:47 
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Joined: 11 Jul 2012, 21:39
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Having the same problem with Borderlands as a couple of other users reported on the previous pages. Game crashes with a C++ Runtime error approx. 14-15 minutes into the game, happens 100% every time and at the same time. Doesn't matter if app is running in admin mode or not. I am using the Steam verison. I am without internet for a few days at my new house and want to run thru Borderlands in the mean time but the stock 70 fov is HORRIBLE and makes the game unplayable, your app works flawlessly on making the game run @ 90 fov without using the binds but the crashing and combined with not being able to save makes the game unplayable as when it crashes you start back far away from your objective and any level, money, or exp you earned from the last save is lost. PLEASE fix this!

Thanks!


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PostPosted: 12 Jul 2012, 00:02 
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Joined: 09 Jul 2012, 04:08
Posts: 8
@HaYDeN

What are the chances of getting a usable HUD in Tribes: Ascend in 3x1 @ 5760x1080? The game plays perfectly on my dual 6990 setup thanks to your plugin, except for the HUD... :(


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PostPosted: 12 Jul 2012, 00:15 
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Joined: 14 Feb 2010, 13:39
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I am pretty sure the reason for the crash is that Borderlands periodically is checking the EXE for changes and if it detect changes, terminates.

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