Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 20 Nov 2009, 23:58 
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v1.65.0 is live
[list]
[*]I have not had EB or whatever Infinity Ward uses to test this version. Use at your own risk.[/*:m]
[*]Added support for Wolfenstein v1.11[/*:m]
[*]Added support for Call of Duty: Modern Warfare 2 v1.0.168 (I'm just going to use the reported version in the game since there's no actual point releases)[/*:m][/list:u]

It can be downloaded here as usual:
http://imk.cx/pc/widescreenfixer/

Enjoy.

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Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
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PostPosted: 21 Nov 2009, 12:51 
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Great ! Thanks. Now I just have to figure out why Firefox crashes each time I attempt donation :P


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PostPosted: 22 Nov 2009, 02:30 
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Great ! Thanks. Now I just have to figure out why Firefox crashes each time I attempt donation :P


:shock:

Well, you could always try updating to the latest beta of Firefox, complete with Aero Peek and other Windows 7 integrations. :P

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PostPosted: 24 Nov 2009, 22:49 
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I downloaded the widescreen fixer.

i followed the instruction and its not working


is it possible to run Dual screen Dell 2408wfp and ATI Radeon 4890 for COD:MW2 ?

i open up widescreenfixer and selected 2x 16:10

and loaded COD:MW2 sp, and its just running on ONE screen

how to make it run 2x?

sorry for a newbie question, but some help is much appreciated :)


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PostPosted: 24 Nov 2009, 23:24 
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I guess it is because the game has been patched again. As the patches generally change the memory values the fixer has to be redone for each patch, hint hint DopeFish ;)

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PostPosted: 25 Nov 2009, 02:55 
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I guess it is because the game has been patched again. As the patches generally change the memory values the fixer has to be redone for each patch, hint hint DopeFish ;)


1.65 still works on the COD MW2 update (v1.0.169).
I ran it today (Multi-Player) about 4 hours ago.


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PostPosted: 25 Nov 2009, 03:02 
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I downloaded the widescreen fixer.

i followed the instruction and its not working


is it possible to run Dual screen Dell 2408wfp and ATI Radeon 4890 for COD:MW2 ?

i open up widescreenfixer and selected 2x 16:10

and loaded COD:MW2 sp, and its just running on ONE screen

how to make it run 2x?

sorry for a newbie question, but some help is much appreciated :)



It sounds like you thought that Widescreen Fixer can expand your display for you across your two monitors.
I think you have to do that first before applying the fixer.

I'm sorry, I can't help you with how-to for your setup - maybe someone else can.

Also, I don't think you would want to play a first person shooter stretched across only two monitors,
because the crosshair will be right on the bezel and block your view of where to shoot!


You really need three monitors, like this (my setup on COD MW2):



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PostPosted: 25 Nov 2009, 05:08 
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OK you have to start the fixer, select the correct game and whether it is SP or MP, set the right monitor setting.
Then start the game and select the correct resolution.
Then hit ; to enable the fixer.

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PostPosted: 01 Dec 2009, 18:59 
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A small update on the future of Widescreen Fixer.

Because of the added games, aspect-ratios, versions, etc., I am rewriting the application entirely.

Currently it is written in straight assembly.

The new version is written in C#. It is larger and slightly slower, but it comes with some nice benefits:
[list]
[*]Games are separate DLLs - You can add or remove them and they will appear on the menu. Because of this, if a game version is updated, I can simply supply a new DLL that you drop in the directory, rather than update the entire application.[/*:m]
[*]Version-checking - Upon launch, the application will automatically check for new versions and ask if you wish to download them.[/*:m]
[*]Easier to maintain - Because everything is in Visual Studio now, I can maintain the main application and the individual games easier.[/*:m][/list:u]

And here are some planned features, but may not make it into the application:
[list]
[*]x64 version - This isn't a high priority since there are hardly any 64-bit games, but it will still be nice to have a native 64-bit application for those with 64-bit Windows.[/*:m]
[*]Settable hotkey in interface - Currently you have to edit the .ini file if you wish to change the default hotkey. I'm hoping to add in a way to set the hotkey via the interface.[/*:m]
[*]API - Once I finish up the interface for the DLLs, I may eventually release the APIs for creating your own DLLs for use with the application.[/*:m][/list:u]


These are just lists off the top of my head. There are certainly more things that will come up and change along the way.

I have no ETA on when this new version will be complete. I'm going to restructure the Widescreen Fixer webpage itself to make it cleaner, easier to read, easier to understand, less cluttered, etc. So I expect that it will take at least a month or so before I can start releasing some beta builds.

I'll post here again when things progress more.

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PostPosted: 01 Dec 2009, 19:02 
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Awesome DopeFish, shall be interesting to see :)

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