Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Flawless Widescreen
PostPosted: 15 Dec 2015, 01:26 
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Joined: 15 Dec 2015, 01:23
Posts: 1
It looks like Flawless Widescreen is broken with LOTV StarCraft 2. Any plans to fix this? SC2 is on the supported applications list.


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 Post subject: Re: Flawless Widescreen
PostPosted: 15 Dec 2015, 13:49 
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Joined: 10 Nov 2010, 02:58
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Tryneal wrote:
Hey, is there any chance of adding in functionality for Elite Dangerous? I know it works with Nvidia surround but when switching between surround and extended desktops it moves around my windows and causes a massive headache after playing the game.

What is supposed to be fixed then you mean?
You could try playing ED in Windowed mode and set the resolution to multimonitor.
Or not switch back after you played, I cant see the problem as im using Nvidia Surround for everyday desktop use as well as playing games.

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 Post subject: Re: Flawless Widescreen
PostPosted: 17 Dec 2015, 10:53 
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Joined: 20 Oct 2015, 15:09
Posts: 10
it looks as the developer has given up on his tool........


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 Post subject: Re: Flawless Widescreen
PostPosted: 19 Dec 2015, 21:26 
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Joined: 19 Dec 2015, 21:20
Posts: 6
Location: Canada
Hey guys, just signed up with this site.. Looking for some information. I just recently picked up my first 21:9 monitor. I got the acer predator x34, and I am absolutely in love. Im having pretty good luck getting most games I want to play run in 21:9 and flawless widescreen has helped on some that I couldnt get working... But Im having a problem with dark souls 2 scholar of the first sin.... I have the plugin installed in the program, but its still not working when I load up the game. Is there anything Im missing here?


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 Post subject: Re: Flawless Widescreen
PostPosted: 23 Dec 2015, 22:03 
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Joined: 23 Dec 2015, 21:49
Posts: 1
Need help, i have notebook with intel hd graphics 4400 and geforce 750m, and also lg 25um57 connected as display. I've setup flawless widescreen, and try to lunch mirror's edge at 2560 x 1080, but didn't see no changes in game:
Mirror's Edge - Path=D:\Steam\steamapps\common\mirrors edge\Binaries\MirrorsEdge.exe (32bit)
Base Address=0x400000, Process ID=19632, Version=v1.0.1.0 (Manual) -> Detected: 1.0.1.0 (Steam)
Resolution=2560x1080, Aspect=2.370, Monitors=1x1, Bezel Comp=False - (\\.\DISPLAY1\Monitor0 on Intel(R) HD Graphics Family)
How can I set it to 21x9 without borders?


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 Post subject: Re: Flawless Widescreen
PostPosted: 25 Dec 2015, 07:20 
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Joined: 14 Feb 2010, 13:39
Posts: 761
To alleviate some confusion on hacking in support for 21:9 monitors which was never really Flawless Widescreen's primary function.

For 21:9 (2560x1080) when a 16:9 HUD is desired (1920x1080):

Image

Other interesting uses/combinations: (altho the DisplayDetection engine will typically auto detect this, only suitable for non crosshair games)

Image

Altho I've never tested 3:2 display stack because I don't have one, although I've tried to support it from the beginning :P

You might also use this feature when the detection is wrong, AMD Crossfire - the driver is notorious for reporting incorrectly.

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 Post subject: Re: Flawless Widescreen
PostPosted: 25 Dec 2015, 07:36 
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Joined: 25 Dec 2015, 07:26
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HaYDeN, Hello!
I saw info about update Flawless Widescreen and Wolfenstein: Old Blood fix (it doesn't work with "update 1") 07.05.2015, but I don't know where I can get this update... Can you commet this situation?


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 Post subject: Re: Flawless Widescreen
PostPosted: 25 Dec 2015, 07:53 
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Joined: 14 Feb 2010, 13:39
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Sekasukas wrote:
HaYDeN, Hello!
I saw info about update Flawless Widescreen and Wolfenstein: Old Blood fix (it doesn't work with "update 1") 07.05.2015, but I don't know where I can get this update... Can you commet this situation?


The aspect ratio is fixed in the updated version (i.e patch not required anymore) - what is the problem specifically? The only thing I know to be broken is the cut scenes.

They overhauled a lot of code in that department and I didn't see it worth fixing just the cut scenes again.

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 Post subject: Re: Flawless Widescreen
PostPosted: 25 Dec 2015, 08:01 
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Joined: 25 Dec 2015, 07:26
Posts: 4
HaYDeN, but when I try to play 6048x1080 resolution, I have wrong proportion of gameplay. Maybe, I set up game wrong... I can send screenshots of gameplay and settings after 12 hours.
So, settings: fullscreen, 6048:1080[56:10].
Proportion is wrong.


Attachments:
File comment: 6048x1080
2015-12-25_00002.jpg
2015-12-25_00002.jpg [ 1.01 MiB | Viewed 4264 times ]
File comment: 1920x1080:
2015-12-25_00001.jpg
2015-12-25_00001.jpg [ 336.47 KiB | Viewed 4264 times ]
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 Post subject: Re: Flawless Widescreen
PostPosted: 03 Jan 2016, 21:05 
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Joined: 03 Jan 2016, 20:03
Posts: 1
Flawless Widescreen isn't working at all for me, and as far as I can tell it's a dll problem with FASM. I'm trying to use FW (x64 version) with Fallout 4 (thanks Bethesda for hardcoding so much stuff!), and once Fallout 4 starts up, FW appears to detect that, but almost immediately throws a "Could not open pipe to FASM" error in the status tab and I get a pair of error boxes from fasm_wrapper stating it can't find msvcr100.dll and msvcp100.dll, and subsequently does nothing for FO4. I've tried uninstalling and reinstalling the Microsoft Visual C++ 2010 Re-distributable Package (x64 version) multiple times, and checking for updates and installing those, and no changes to the errors. I've tried copy pasting the offending dlls into the FW directory, and while that changes the error message from fasm_wrapper ("The application was unable to start correctly (0xc000007b)"), I still get the "Could not open pipe" error from FW itself. Running FW as administrator makes no difference. I'm running Windows 10 x64 (very fresh install on a new computer, only one week old) and a AMD R9 390 if that matters.


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