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surround gaming as a standard http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=18170 |
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Author: | PapaLes [ 17 Oct 2009, 18:16 ] |
Post subject: | surround gaming as a standard |
I think that with the advent of eyefinity perhaps, maybe, widescreen gaming may become the norm. I think that this is the reasoning behind eyefinity in the first place. The object of every game is to immerse people into the game. We are all looking for that place where we are there. this is the beginning of a new era in gaming. I look forward to the day that I am actually there. This will not stop. Game makers have to see that this is the future and work toward this end where we are there and not just an obsearever. Yes, I am into the porno aspect but I would like to see a story. Maybe a war time encounter. I think that these things have to blend. Part COD part [edit]. I am not promoting sex with underage people but just adding some sex into the basic FPS. Forget the cut scenes and make everything interactive. Yes, I am a bit of a pervert. I just think killing people is not enough. lets get real. what happens in a real war? Don't people fall in love? Don't soldiers take advantage of the situation? I want to see a game that tells the truth. Good or bad. |
Author: | yogibbear [ 17 Oct 2009, 19:04 ] |
Post subject: | surround gaming as a standard |
Rightio. :shock: |
Author: | Tanuki [ 17 Oct 2009, 19:13 ] |
Post subject: | surround gaming as a standard |
And then it will all go to shit when the AI becomes self aware. |
Author: | PapaLes [ 17 Oct 2009, 22:21 ] |
Post subject: | surround gaming as a standard |
Wow, only two pervs here. As for the AI becoming self aware, Isn't that for the best? Then you get some response that is more real (maybe she'l have a deadache). Really I suppose that I'm looking for a game that is total in it's play. Almost all modern games swear in speach to try and make it more real, and some try to skirt things by joking about sex but they don't go there. The Japanese make explicit sex games but that's not what I mean either.I don't like the sex games because that's all there is to them. Maybe something that is normal in play but leads into something more erotic in nature. Of course this would have to have an adult rating. |
Author: | PapaLes [ 17 Oct 2009, 22:26 ] |
Post subject: | surround gaming as a standard |
OMG, I've got to stop posting when I've been drinking. |
Author: | g00seberry [ 17 Oct 2009, 22:36 ] |
Post subject: | surround gaming as a standard |
Um. I'm gonna leave the thread open in the hope it will only generate mature discussion, but I'll be keeping an eye on it .... If you mean just having sex incorporated into the story of a game, rather than it being the game itself, I think it simply wouldn't work very well. Have you seen even a convincing in-game kiss? It's always laughable. Mass Effect is the closest I can think of recently of a game including any kind of physical relationship with your game character, and although it was fun to annoy Daily Mail readers, I don't know if it really added anything to the gameplay. :? How the hell would you play it anyway? Would you watch? Or would it be quick-time events? I don't think I'd like it to be called that .... |
Author: | Tanuki [ 17 Oct 2009, 23:01 ] |
Post subject: | surround gaming as a standard |
How the hell would you play it anyway? Would you watch? Or would it be quick-time events? I see you have given this some thought. As for the AI becoming self aware, Isn't that for the best? Matrix/Terminator/I, Robot vs. WALL-E There is a lot of variation here. Sure we might get the overprotective sexbots that take care of our every need, but we could also get the overprotective sexbots who decide to kill us all. Maybe something that is normal in play but leads into something more erotic in nature. Well, I always thought it would be cool if someone would release an Oblivion texture pack where you could see the Ogre's junk. You know, for realism. |
Author: | PapaLes [ 17 Oct 2009, 23:27 ] |
Post subject: | surround gaming as a standard |
I agree that so far a kiss in game play is a bit cheezy. But I was thinking that with the advance in graphics and physics maybe it could be done better. As for, do you watch or do you play? it should be an option where you could switch between the two.. How this would relate to surround vision I don't know. But it would be interesting to see. But, really what I was talking about was a regular FPS game where the soldier meets a girl and falls in love. Not just the regular run and gun sort of thing. Of course you would have choices and the game could also tell a story. In other words, bring it all together to make a game that is a work of art, sort of a visual/interactive novel that uses todays tech and draws you in and not just run and gun or point and click. The sex games are just sex and the other games are just kill everything in sight or solve a puzzle. Can't it all come together as a total experience? Consider that you are a Gemeral and have to make decisions about battle plans. You meet a girl that you are attracted to and she seduces you to get your secrets. The cat is out of the bag and now you have to deal with it. The game could have all kinds of play. Not just shooting, not just sex, it could involve strategy, force, seduction, deplomacy, the works. |
Author: | PapaLes [ 17 Oct 2009, 23:45 ] |
Post subject: | surround gaming as a standard |
I really got off track of the original intent of this thread. What I meant to say was that with EF maybe game makers should take surround gaming into account and design for it. no more fisheye. Maybe games should consider that they may be played on multiscreen and that people expect to have that option. How I got into the other stuff I don't know. I guess I just want to be more into the game. |
Author: | thales100 [ 18 Oct 2009, 00:27 ] |
Post subject: | surround gaming as a standard |
Yes, im sure this will happen. :) |
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