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New PC Gaming Company
http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=20574
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Author:  Crollo [ 22 Aug 2011, 06:26 ]
Post subject:  I believe you've forgotten to

I believe you've forgotten to mention the one and only holy grail that holds the entire deal together here...








Your games will be hor+

Author:  Anprionsa [ 28 Aug 2011, 19:28 ]
Post subject:  MW2 wrote:Sorry you will

Sorry you will fail, no one has high end gaming PC's any more, everyone just plays consoles and even the small fraction of PC gamers consists of 50% pirates.


With this attitude, there would have been no computer in the first place! :steve:

Author:  medtech [ 03 Oct 2011, 19:13 ]
Post subject:  picking up where this has left off

Since Geko hasn't been here in 2 months I will assume his enthusiasm has waned. However his original post got me thinking: I'm on med leave from the military right now and may not be going back, I've been developing an idea for a PC only game using DX11 UDK3, min specs I'm looking at is HD5870, quad phenom II 9XX, multi monitor support., 8gig RAM . This would be an online 1vs1 min with the option for 'teams' to play and by teams I mean actual order of battle (OOB) teams. LARGE maps of up to 5km and fully destructible ( where applicable ) models. Actual physics, not console physics where a 12.7 has the same stopping power and range as a 7.62 and 5.56. Real terrain for actual places where altitude, wind and even humidity play a role.

I'm looking to find people in Ontario ( Can.), that are wanting to do a game; short term end goal is proof of concept with a Alpha and possibly beta single level. Shares & contracts TBD. IP protection, post working Alpha.

Regardless of any help I will continue to plod along. and will accept any input on what you have found lacking in the std. console port FPS. war games. ( MW1/2, BF2 et al. )

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