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The great tallscreen screenshot project thread!
http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=14756
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Author:  scavvenjahh [ 17 Mar 2010, 22:25 ]
Post subject:  Re: The great tallscreen screenshot project thread!

Fool ! What have you done ? Now that they know of the unfair advantage of Mighty Tallscreen, what more will they inflict to their poor game to keep it 'fair and square' ??
:mrgreen:

Here are 300-px wide versions for immediate yowza:

16:10
Image

10:16
Image

Author:  MobsterOO7 [ 18 Mar 2010, 00:32 ]
Post subject:  Re: The great tallscreen screenshot project thread!

Heh. Already has these screen shots taken for a post I made on the Global Agenda forums, specifically to mock their argument about not implementing Eyefinity / Proper widescreen support due to unfairness. I don't have 4:3 shots because I was comparing 16:10 to 10:16, and since then I've uninstalled the game.
Links to that thread are essential.

Author:  jhonsadins [ 08 Jul 2010, 06:53 ]
Post subject:  Re: The great tallscreen screenshot project thread!

I did some research on worms armageddon,it was just native but it stutters the gameplay.I do know Hitman could do it

Author:  phill1978 [ 15 Jul 2010, 22:17 ]
Post subject:  Re: The great tallscreen screenshot project thread!

how do you get this aspect ratio? im guessing its not just a case of running portrait?

Author:  scavvenjahh [ 19 Jul 2010, 09:41 ]
Post subject:  Re: The great tallscreen screenshot project thread!

It is just that: Vert- games in portrait mode. Read the first post ;)
It's even easier with games that can be run in a window at a manually set resolution: no need to rotate the monitor... or break your neck.

Author:  kache [ 14 Aug 2010, 18:39 ]
Post subject:  Re:

Street Fighter IV (Benchmark)

16:10


10:16


Ridiculously cool... O_O

Author:  kache [ 14 Aug 2010, 19:17 ]
Post subject:  Re: The great tallscreen screenshot project thread!


Amazing, just amazing! O_O

Author:  scavvenjahh [ 22 Sep 2010, 09:32 ]
Post subject:  Re: The great tallscreen screenshot project thread!


Amazing, just amazing! O_O
Umm, actually the cut-scenes are Hor+... So they're Hor- in portrait mode :!:

4:3


48:10

Author:  scavvenjahh [ 26 Jan 2011, 11:06 ]
Post subject:  Re: The great tallscreen screenshot project thread!

Call Of Juarez

4:3 (resized to 270 px wide)


9:16 (1080x1920)



Tropico 3

4:3 (resized to 270 px wide)


9:16 (1080x1920)


Tallscreen fans rejoyce, I now have a secondary PC fully dedicated to Vert+ greatness, so there's MUCH more to come. :rockout

Author:  VanBurenPhilips [ 10 Feb 2011, 19:29 ]
Post subject:  Re: The great tallscreen screenshot project thread!


Tallscreen fans rejoyce, I now have a secondary PC fully dedicated to Vert+ greatness, so there's MUCH more to come. :rockout


:lol: This thread is great! i was going to ask, do any of you actually play like this, but I guess you answered my question. Looks like it would actually make sense for some games, and the Hitman shot looks beautiful.

I might be asking for trouble here, but... tallscreen + stereoscopic 3D? I have no idea exactly how those new LCD monitors work with shutter glasses, or if it would still work when stood portrait :/ Anyone got 3D Vision?

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