Forgot to mention: Yet another big title military game that has ignored the proper use of medics... this would add such an element to the game; not just run & gun. (so for example a teammate might get cut down, but he's still alive. you have to rescue him, maybe even get him to a medivac. These things complicate real life missions ... and would be a welcome change from simple move from A-to-B, kill all the bad guys style of games )
Have you played the Full Spectrum Warrior series? It sounds like what you want...
The textures look fine to me, on an x1800GTO... it's probably an sm2.0 vs sm3.0 thing. I didn't look for jaggies, but if they were there it wasn't annoying enough for me to notice.
At standard difficulty, well I got popped and popped fast not expecting those military guys standing in the middle of street were going actually enemies and firing a warning shot to see what they'd do. ;)
No problems with the AI squad on follow, they've saved my arse twice so far when all I could do was prone behind cover... the only thing I actively directed was the drone.
I'm not used to the c/v stance changes yet, I'm also put off by the f menu weapon select...
I'll reserve final judgement until i'm further into the game and need to use the squad for something besides basic mop-up duty.