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Oblivion: Impossible to max out at 1680x1050.
http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=13283
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Author:  neoWidescreen [ 17 May 2006, 03:23 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

Ah well i could have been worse, i could have written it all h4x0r :). It least my bad spelling makes a little sense ;)


LOL.... there's nothing worse that a spelling mistake while you're typing in 1337speak. :oops: Firstly you look like an absolute n00b, and secondly if your spelling is really bad you may as well have encrypted your sentence with a 1024-bit key... coz nobody is going to be able to translate it. :P


gR337z 70 4|_|_ //y f3LL0// 13375p34|<3rZ 0u7 7|-|3R3 r34d1||G 7|-|15. P34(3 4nD //4r3Z 70 u bR07|-|3RZ!

[MD5 Checksum: 2e52c54a9d7cb34457550545671b7fc5]
(so u know my 1337speak is legit and untampered with by the powers that seek to suppress us) :D

Author:  FramerateUK [ 21 May 2006, 00:58 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

[quote]Ah well i could have been worse, i could have written it all h4x0r :). It least my bad spelling makes a little sense ;)


LOL.... there's nothing worse that a spelling mistake while you're typing in 1337speak. :oops: Firstly you look like an absolute n00b, and secondly if your spelling is really bad you may as well have encrypted your sentence with a 1024-bit key... coz nobody is going to be able to translate it. :P


gR337z 70 4|_|_ //y f3LL0// 13375p34|<3rZ 0u7 7|-|3R3 r34d1||G 7|-|15. P34(3 4nD //4r3Z 70 u bR07|-|3RZ!

[MD5 Checksum: 2e52c54a9d7cb34457550545671b7fc5]
(so u know my 1337speak is legit and untampered with by the powers that seek to suppress us) :D

:lol: :lol: :lol:

Author:  Aznar [ 21 May 2006, 01:27 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

Theres no way its impossible. I just pulled off the craziest wide screen action on Oblvion today. I had it stretched across two monitors (2560 by 1024). Amazingly enough Oblivion actually supports this! (So does World of Warcraft).

To get this functional I realy need to get monitors with a slimmer edge, or try to get a third monitor in the mix so the screen isn't split right in the middle.

Strangly enough oblivion still ran at 25-35 FPS... The screen shots don't show this as when I took them the computer chunked up and lost at least 10FPS by the time the screen shot was done. (They were 8 megabyte BMPs).

So here's the screens if anyones currious:

ImageCabin (Working)
Widescreen One
http://www.imagecabin.com/files/2006/05/20...a85e714fc99.jpg

Widescreen Two
http://www.imagecabin.com/files/2006/05/20...9c57e5722e3.jpg

Widescreen Three
http://www.imagecabin.com/files/2006/05/20...289f563294f.jpg


ImageHosting (Acting Funny)
Widescreen One
http://show.imagehosting.us/show/1373689/0..._-1_1373689.jpg

Widescreen Two
http://show.imagehosting.us/show/1373692/0..._-1_1373692.jpg

Widescreen Three
http://show.imagehosting.us/show/1373695/0..._-1_1373695.jpg


FYI these are in JPG format, medium quality. And, yeah you'll need to scroll to see all of the screenshot

My computer specs are:
Asus A8N-SLI
Corsair 512 MB x 2 Dual Syncronized Ram
AMD Athlon 64 3000+
Asus Nvidia 7600 GT 256 DDR3

As you can see my specs are relatively low and it was very playable even with the entire town guard chasing me.

Author:  MSIC [ 21 May 2006, 10:46 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

Not so sure about the dual-widescreen playability (although well done for doing it anyway!), however my system plays Oblivion nicely at 1680 x 1050 I'd even argue that 20fps is fine for Oblivion, but the more the merrier. I have view distance, far off lands & trees etc set to 100% and HDR on, but lots of other effects down to half-way or less, and i think the game looks stunning.

Author:  Moose1309 [ 31 May 2006, 21:22 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

I agree, an X1900XT will handle 1680 no problem. In fact, I plan on running that resolution on my X1800XT as soon as I get my WS monitor.... right now I'm playing it at 1280*1024, generally high to very-high settings, HDR, etc. very smooth, even outdoors.

When AT said "there isn't a single GPU or pair of GPUs today that will run Oblivion at 1600 x 1200 with everything turned on smoothly," first, that's 1,920,000 pixels as opposed to the 1,764,000 of 1680*1050. Secondly, I think by "everything turned on" they mean 6X Adaptive AA, 16X HQ AF, ALL ingame settings to max (which no-one should enable no matter their configuration), etc. Secondly by "smooth" they may mean >60 fps all the time which you don't need in this game. I think they're even referring specifically to that one Oblivion gate in the forest that just brings everything to its knees. :)

This game looks great and I can't wait to see it in widescreen!!! :D

Author:  royal [ 31 May 2006, 21:35 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

The ATI cards handle this game much better from what I hear. I have an EVGA 7900GTX and I get like 15-30fps with the slider settings only halfway on most of them and at 1680x1050 I only get 15-30fps.

Author:  Cabezone [ 31 May 2006, 22:04 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

The newest ATI cards absolutly crush Nvidia's in the outdoor area's.

Author:  stalfos666 [ 21 Jun 2006, 19:53 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

ive gotta get oblivion. i just cant wait to see how it looks on my new monitor. so far everything looks great, but i dont know if ive seen a game that looks quite as good as oblivion yet (at least in screenshots)

Author:  Gilly [ 21 Jun 2006, 20:16 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

i went off it.... played for 3 hours :)

Author:  skeeder [ 21 Jun 2006, 21:50 ]
Post subject:  Oblivion: Impossible to max out at 1680x1050.

ATI has always been better at HDR.

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