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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 15:48 
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Joined: 24 Dec 2005, 11:13
Posts: 381
Gabbo - I think if you right click the icon in the Games folder thing of Vista, you can force the game to a DX9 codepath. Also, in the demo I installed, there was a DX10 on/off option in the Options... whether or not that is toggle-able (is that even a word? :lol:) in Vista I don't know - it's greyed out for me.


Good eyes.

So yeah... I checked it out. The only difference that I can discern between DX10 and DX9 is that shadows are smoother and less "jaggy". Water looks pretty much the same despite what I have read to the contrary. (The Water looks amazing regardless of API). There are probably other differences, but they are very subtle. I haven't done any extensive testing to determine performance differences between DX9 and DX10. They both run smoothly on my machine. I will FRAPS it up later and see.


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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 16:04 
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Joined: 09 May 2005, 01:29
Posts: 96
Thats the second time i crashed to desktop running that demo. After the big daddy cut scene it crashed for second time.

Hope they get that fixed for retail version


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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 16:33 
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Joined: 29 May 2006, 02:23
Posts: 873
has anyone played multiplayer yet?
just wondering


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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 16:36 
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Joined: 24 Sep 2006, 16:57
Posts: 1317
There's multiplayer?!? :shock:

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Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam


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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 16:59 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
Good eyes.

So yeah... I checked it out. The only difference that I can discern between DX10 and DX9 is that shadows are smoother and less "jaggy". Water looks pretty much the same despite what I have read to the contrary. (The Water looks amazing regardless of API). There are probably other differences, but they are very subtle. I haven't done any extensive testing to determine performance differences between DX9 and DX10. They both run smoothly on my machine. I will FRAPS it up later and see.

Cool. Glad you found that. :D


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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 18:26 
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Joined: 31 Jan 2007, 18:04
Posts: 259
has anyone played multiplayer yet?
just wondering


Its not possible, there aint any... :lol:


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 Post subject: Bioshock
PostPosted: 22 Aug 2007, 18:49 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
[quote]has anyone played multiplayer yet?
just wondering


Its not possible, there aint any... :lol:

Yep this is one of the reasons why im kinda disappointed with bioshock, Without Muiltiplayer theres very little replayability unless its REALLY good (See Half Life, Half Life 2, Halo/Halo2)

Even if the Online would have sucked (See Far Cry) at least their would be netcode for online mods (See Counter-strike, Day of Defeat, Sven Coop, Follow Freeman)


Ok sorry enough with the See thing.


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 Post subject: Bioshock
PostPosted: 23 Aug 2007, 01:16 
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Joined: 29 May 2006, 02:23
Posts: 873
well, I only played HL2 once...I mostly prefer multiplayer which is why I'm crazed about UT3...


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 Post subject: Bioshock
PostPosted: 23 Aug 2007, 18:14 
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Joined: 09 May 2005, 01:29
Posts: 96
I got confused.... i thought I had to play the game I just bought from Walmart on Steam, guess not... okay all is well disregard previous comments on my cussing out Steam

I played the demo on Steam and figured the game had to be played on there too..lol


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 Post subject: Bioshock
PostPosted: 23 Aug 2007, 18:24 
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Joined: 21 Aug 2007, 19:47
Posts: 170
you cant use the retail key on steam


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