Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 29 Nov 2024, 22:07

All times are UTC [ DST ]




Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: New Vegas
PostPosted: 21 Oct 2010, 20:02 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
This game has a more "falloutee" feel to it. Maybe that fact that they are using some of the music from the old games.

Some differences that stand out to me gameplay wise.
-LV 30 cap, better perks, perks every two levels
-Multiple ammo types for weapons
-Expanded crafting, cooking, weapon moding, etc.
-Background music ouside of radio stations
-Expanded companion controls, companion perks


Top
 Profile  
 


 Post subject: Re: New Vegas
PostPosted: 21 Oct 2010, 22:41 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
It certainly is more of a sequel to Fallout 2 than Fallout 3 was... I kind of feel like it takes the best parts of those two games and shoves them together. I find the game to be brilliant, personally.

Rockpapershotgun's review is like reading something from bizarro world.


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 01:41 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
For me, the defining feature of Fallout's greatness was the freedom, and the sense that your decisions had a meaningful impact on the world, and to a lesser extent, how your character is perceived by others. Not surprisingly, Fallout 3 pretty much totally lacked any of that - there was Megaton, and the choice to blow it up or not blow it up just felt like a crass and arbitrary token.

How does New Vegas compare in that regard?


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 02:17 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
Well there is a reputaton system. Help one group, PO another.

For example, in the first town I helped someone from a caravan company mobilize the town and fight off a faction of escaped convicts. That town likes me now and the caravan guy talks about meeting him in Vegas later. The convicts are now hostile towards me on sight so doing any work for their faction appears to be out of the question. In the next town the NCR is there but refuses to help the townsfolk who are under siege by more escaped convicts. Jurisdiction issues. I help the townsfolk and then have the option to appoint another sheriff. My options are the local NCR leader, a tour guide robot, and a NCR convict.

That kind of stuff.


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 05:14 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
Beware of relying on Auto and Quick saves. There is an issue with Cloud Steam. I don't even have mine enabled and I lost a day of saves.

You can get them back if though.

http://forums.steampowered.com/forums/showthread.php?t=1525065&page=2

At least Obsidian is consistent about this.


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 06:29 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
For me, the defining feature of Fallout's greatness was the freedom, and the sense that your decisions had a meaningful impact on the world, and to a lesser extent, how your character is perceived by others. Not surprisingly, Fallout 3 pretty much totally lacked any of that - there was Megaton, and the choice to blow it up or not blow it up just felt like a crass and arbitrary token.

How does New Vegas compare in that regard?


The main improvements in New Vegas are: 1) better writing, MUCH better. 2) More RPG elements like crafting, choice and consequence, damage threshold and hardcore mode stuff. 3) The factions and real feelings of choosing how to act and having those choices effect the game world.

I think you'd dig it.


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 08:42 
Offline
Insiders
Insiders
User avatar

Joined: 21 Mar 2006, 05:01
Posts: 1993
Sounds like some pretty good differences to me. I want it soo bad, but still waiting for multi-mon remedies. I guess it'll be up to the communiy, once again. I expect so little from patches these days, particularly on that subject.


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 11:24 
Offline

Joined: 06 Oct 2008, 22:11
Posts: 410
Considering steam wants me to pay $89 USD for it... i have decided to order it online via snail mail for $40 AUD.... should be here in a week hopefully.... at over half price. :D


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 22:58 
Offline

Joined: 20 Jan 2010, 20:33
Posts: 53
Considering steam wants me to pay $89 USD for it... i have decided to order it online via snail mail for $40 AUD.... should be here in a week hopefully.... at over half price. :D

http://www.g2play.net/store/Fallout-New-Vegas-Steam-Key.html

50 dollar there.


Top
 Profile  
 
 Post subject: Re: New Vegas
PostPosted: 22 Oct 2010, 23:59 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
They fixed the save problem. No cloud saves ATM though.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group