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PostPosted: 23 Oct 2006, 09:19 
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Joined: 24 Jan 2006, 10:39
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I remember when the original Doom shareware took TWO FLOPPIES, and the full game was on THREE! :shock:

with vista on the horizon, i think it would be suicide for any game developer to use SF...


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PostPosted: 23 Oct 2006, 17:57 
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Joined: 01 Sep 2006, 03:30
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I remember when the original Doom shareware took TWO FLOPPIES, and the full game was on THREE! :shock:

with vista on the horizon, i think it would be suicide for any game developer to use SF...


Oh man, talk about old times. I remember my first computer with a 10 MEG HDD wow... But then single games fitted on a 720k floppy :wink:


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PostPosted: 24 Oct 2006, 15:58 
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Joined: 21 Mar 2006, 05:01
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Didn't Ubisoft specificaly announse that they were ditching Starforce for good a few months ago?

Good thing.

..pigfucking starwhorce.


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PostPosted: 24 Oct 2006, 22:26 
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Joined: 24 Sep 2006, 16:57
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[quote]I remember when the original Doom shareware took TWO FLOPPIES, and the full game was on THREE! :shock:

with vista on the horizon, i think it would be suicide for any game developer to use SF...


Oh man, talk about old times. I remember my first computer with a 10 MEG HDD wow... But then single games fitted on a 720k floppy :wink:

Haha yeah i remember when my Uncle got his 1GB drive. "ONE GIGABYTE?? ONE THOUSAND MEGABYTES?? Why on EARTH would you need so much space?????" :D

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Follow me on twitter: @theg00seberry and find me on Steam


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PostPosted: 25 Oct 2006, 21:16 
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Joined: 14 Oct 2003, 13:52
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And yet now games are chewing 8GB up without a great deal of difficulty. ;)

And we're downloading daily more than enough to fill old HDDs twenty times over... 8)


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PostPosted: 25 Oct 2006, 21:22 
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Joined: 29 May 2006, 02:23
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*pets his raptor* shhh there there.... :wink:


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PostPosted: 26 Oct 2006, 04:48 
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Joined: 02 Sep 2006, 02:46
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8GB of hardware space!!!!! You got to be kidding me! This game takes up that much space? That's gotta be a record.

Remember the days when a PC game would take up less than 500mb of space? lol


I remember when games took up less than 4k memory :twisted:


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PostPosted: 26 Oct 2006, 20:18 
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Joined: 10 Aug 2006, 03:37
Posts: 47
after playing the game on 360, i can see it taking alot of memory! :shock: some of the level, or parts of levels, are INSANE


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PostPosted: 29 Oct 2006, 01:35 
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Joined: 20 Sep 2005, 17:07
Posts: 19
Double Agent will support Intel's quad core. At least according to Intel.


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