Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 13:28 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
I dont remember HL2 having any bugs ...
... sound stuttering bug ... ?


Ah right. Its been a loong time.


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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 13:53 
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I read in the NV forums that STALKER runs 5-15fps faster in vista, so what problems are there in vista, propably crashes? :(
... correct from what I have read.


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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 13:57 
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[quote]I read in the NV forums that STALKER runs 5-15fps faster in vista, so what problems are there in vista, propably crashes? :(
... correct from what I have read.

Damn, but I will buy it anyway tommorow because I need a new game. :lol:
I really hope "widescreen" doens't look that horrible in real as in the pictures and it's playable with the bugs.


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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 14:26 
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I can't remember where I read it now but it was the highest setting of the lighting that seemed to caused the problems ... and those quicksaves seem to be a problem in Vista as well as XP.

Saying that there are a few that say it runs flawlessly for them in Vista ...


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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 15:30 
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Just some comparisons on the lighting ....
All images are resized from 1680x1050

FULL


STATIC


FULL


STATIC


FULL


STATIC


As you can see, it looks like daytime with Static lighting and the textures look horrible. And you can see a pretty significant FPS difference. Its obvious that the game was created in the PS2 era and they've simply added shiny post-processing effects but kept the shoddy textures.

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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 20:30 
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Joined: 12 Apr 2005, 01:58
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I am actually quite pleased with the way the game looks, real gritty like Fallout. Most of the graphical overhead is caused by the advanced lighting and realtime shadows. Because of the way the sun tracks overhead they couldn't use any static shadows, it's all dynamically rendered. They also use a much more accurate and realistic lighting system than most game, I forget the name.


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 Post subject: STALKER info ...
PostPosted: 22 Mar 2007, 21:41 
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Yeah the game looks quite good, we just played it on my friends laptop, could only run low res and medium graphics and of course static lighting but i was still impressed.

Looks like a really fun game.


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 Post subject: STALKER info ...
PostPosted: 23 Mar 2007, 08:41 
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Joined: 02 Jun 2006, 09:38
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Hi,

have anyone of you dialogs which are cut-off at the right side? I tried both the English and the German version, to no avail. I presume this might be caused by 16:10 resolutions, I play at 2560x1600.
gogo


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 Post subject: STALKER info ...
PostPosted: 23 Mar 2007, 16:04 
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8) ... FOV fix here ... :D
http://www.widescreengamingforum.com/forum/viewtopic.php?p=91405#91405


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 Post subject: STALKER info ...
PostPosted: 23 Mar 2007, 16:46 
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Awesome Paddy!

I was a little concerned about the cropped view, looking forward to playing it now though :D.


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