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PostPosted: 29 Apr 2012, 12:42 
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I threw up a post on their beta forums regarding the scaling issues on Surround.

https://forum-en.guildwars2.com/forum/support/bugs/nVidia-Surround-2D-Scaling-Issues/page/1#post66204

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PostPosted: 01 May 2012, 06:51 
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Andrew Patrick of ArenaNet made a post on the beta forums responding to the current issue with Eyefinity (and hopefully Surround too). To quote:
Thanks for the report. We will be working with ATI directly to address graphics issues in the future.


Maybe we'll see proper Eyefinity (and maybe Surround) support on the next beta event. Maybe...

Part of me says that I hope they'll have it fixed by the next beta event. Yet on the other hand, I can't help but think that they should continue focus on making the game robust and solid. Argh! Conflict of interests!

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PostPosted: 07 May 2012, 11:25 
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I am totally cool with it taking a back seat during the beta and not being ready till release, as long as they acknowledge the problem ( and they have) and live up to their word and actually fix it for the final release.

I hope nobody ever pulls another bioware like they did with Dragon Age Origins and claim it to be 100% supported and it has major flaws and then when you bring up those flaws they just look the other way like your a abandoned pet begging for food. The thing is they forgot they adopted that pet and promised to feed it.

**I do not own dragon age 2 just for this reason, dishonesty and bad support to your customers = boycott.

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PostPosted: 10 May 2012, 09:05 
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tihs is the game im getting setup for. looking forward to the siege stuff on 3 monitors. beta was a freaking blast


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PostPosted: 09 Jun 2012, 15:37 
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I may be imagining things, but character creation is fixed with this beta weekend...I need to check on the in game conversations...I'll do that and report back.


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PostPosted: 09 Jun 2012, 17:35 
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I may be imagining things, but character creation is fixed with this beta weekend...I need to check on the in game conversations...I'll do that and report back.


As far as I can tell, nothing has changed. I use Nvidia and the cutscenes and character business is still broken...everything else is pretty good. Can't move the chat or party windows much.

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 Post subject: For me it was completely
PostPosted: 09 Jun 2012, 17:42 
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For me it was completely unplayable in the first Beta, not had the chance to download the huge update to see if its still completely fucked up for me or not yet, will report tomorrow.

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 Post subject: Screenshots from this
PostPosted: 09 Jun 2012, 20:11 
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Screenshots from this weekend:

Map has been moved since last one. Odd that it snaps to the middle screen but the chat does not (far left)


Underwater you can see the darkened effect is only applied to the middle screen


Cutscenes still borked


Can also confirm character creation/selection is vert- and stretched to hell too.

More than playable once you're in though! Fingers crossed they'll fix the outstanding issues for release :)

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PostPosted: 09 Jun 2012, 23:14 
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CRAP, I could have sworn I deleted my post. Yes, I was wrong it is still all screwed up to hell in char creation and in game dialogue. Rest is fine for me (except Low FPS).


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PostPosted: 10 Jun 2012, 10:31 
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Nope, still completely fucked my end, Vert-, HUD is stretched, HUD buttons are not in the position of there icons, completely usable.

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