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 Post subject: Red Faction Armageddon
PostPosted: 20 Jun 2011, 07:00 
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Read Full Detailed Report - Red Faction Armageddon

Red Faction: Armageddon is a third-person shooter video game developed by Volition, Inc. and published by THQ. It is the fourth installment in the Red Faction series. The game features no competitive multiplayer modes, instead it will focus on a Horde-mode style of game called Infestation. However, the game will carry over many other elements from its predecessor, Red Faction: Guerrilla, such as the focus on fully destructible environments.

Unlike its predecessor which had the player liberating settlements from the totalitarian control of the corrupt Earth Defense Force, players must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and defend colonists from hostile Martian creatures in the ancient mines and chasms beneath it, cleansing infestations from all structures and freeing humans from imprisonment in alien cocoons. Guerrilla's open-world approach has been done away with, in exchange for more linear and directed gameplay, a better progression of the narrative, and a sense of suspense and tension when traversing the sometimes claustrophobic interiors in the game.

Armageddon will be modifying the previous game's repertoire of tools and weaponry. Using the Magnet Gun, Darius fires first at one object, then at a second object, and then the first object rockets toward the second. Players can also hunt for alien artifacts to create new 'hybrid' alien/human fusion technology weapons, such as Tremblers and Rhino Charges.









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 Post subject: Red Faction Armageddon
PostPosted: 16 Sep 2012, 10:53 
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Joined: 06 Nov 2008, 01:08
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Read Full Detailed Report - Red Faction Armageddon

Red Faction: Armageddon is a third-person shooter video game developed by Volition, Inc. and published by THQ. It is the fourth installment in the Red Faction series. The game features no competitive multiplayer modes, instead it will focus on a Horde-mode style of game called Infestation. However, the game will carry over many other elements from its predecessor, Red Faction: Guerrilla, such as the focus on fully destructible environments.

Unlike its predecessor which had the player liberating settlements from the totalitarian control of the corrupt Earth Defense Force, players must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and defend colonists from hostile Martian creatures in the ancient mines and chasms beneath it, cleansing infestations from all structures and freeing humans from imprisonment in alien cocoons. Guerrilla's open-world approach has been done away with, in exchange for more linear and directed gameplay, a better progression of the narrative, and a sense of suspense and tension when traversing the sometimes claustrophobic interiors in the game.

Armageddon will be modifying the previous game's repertoire of tools and weaponry. Using the Magnet Gun, Darius fires first at one object, then at a second object, and then the first object rockets toward the second. Players can also hunt for alien artifacts to create new 'hybrid' alien/human fusion technology weapons, such as Tremblers and Rhino Charges.




4:3


16:10


16:9


3x1



Last edited by thales100 on 28 Mar 2017, 23:20, edited 2 times in total.
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PostPosted: 28 Mar 2017, 23:06 
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Joined: 28 Mar 2017, 22:55
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Location: Australia
3440x1440 (2.38888)

Steam/SteamApps/Common/red faction armargeddon

Hex editor DX11 exe file - Replace 398EE33F (16:9) with 8AE31840 (21:9 / 3440x1440 / 2.38888)

FOV is quite strong, not really sure how to change it.

Thanks.

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