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Star Citizen (Pre-Alpha)
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26656
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Author:  Revy [ 24 Sep 2013, 18:43 ]
Post subject:  Star Citizen (Pre-Alpha)



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - Star Citizen (Pre-Alpha)

Star Citizen is an upcoming space trading and combat simulator video game for the PC Platform. Star Citizen will consist of two main elements: a persistent world massively multiplayer online game mixing elements of 1st person space combat and interstellar trade (known as Star Citizen) and a branching single-player and drop-in co-operative multiplayer campaign (known as Squadron 42), together with customizable private server components. (Source: Wikipedia)

Star Citizen is currently in development with an estimated release date in Q4 2014. Star Citizen is being entirely crowd funded.



4:3


16:10


16:9


3x1


Author:  Zurv [ 30 Sep 2013, 02:17 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

the game natively support 4k (and 8K). They are drop downs in the rez menu.


http://youtu.be/9olwUY0ojbw <-- 4k video

Author:  Haldi [ 30 Sep 2013, 22:41 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

strange... i did set 8k in video settings and took a screenshot with Fraps, but it ended up in 1920x1080p. To bad MSI Afterburner won't work with 64bit :(

Author:  LuckyNoS7evin [ 01 Oct 2013, 23:36 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

added an additional screenshot @ 3840 x 2160 yes this may be 4K it was however not done on a 4K screen, I just turned off fullscreen and away I go, 8K didn't work at all however.

Image

Author:  nyulzsiraf [ 16 Oct 2013, 19:43 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

Zurv wrote:
the game natively support 4k (and 8K). They are drop downs in the rez menu.


http://youtu.be/9olwUY0ojbw <-- 4k video

looks cool 8-)

Author:  Zimari [ 01 Apr 2017, 01:37 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

The thing is that if you open MobiGlas you have problem with the UI interaction on multimonitor and the nav point in QD
as patch 2.6.2 they fixed it for 21:9 anyway so thats nice
With 2.6.2 we have added support for very wide screen (21:9) screen resolutions in our game and screen resolutions.
Fixed a number of issues with the game UI and menus that would occur when monitors were set to 21:9 aspect ratio resolution.
https://robertsspaceindustries.com/comm ... -Alpha-262

som pic from I have taken in the game
Image
[img]
http://i.imgur.com/8ayKQ64.jpg[/img]

Image

Author:  Lone Beagle [ 05 Jan 2019, 17:38 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

Just wanted to add some more screen shots...3x1, 5760x1080...this game looks so beautiful, and the wide screen adds to the immersion.

Attachments:
File comment: Delivered the box, taking off from the station.
ScreenShot1773.jpg
ScreenShot1773.jpg [ 366.54 KiB | Viewed 13093 times ]
File comment: Me outside my ship retrieving a box...
ScreenShot1768.jpg
ScreenShot1768.jpg [ 507.01 KiB | Viewed 13118 times ]
File comment: Cellin, with Security Post Kareah in the foreground
ScreenShot1765.jpg
ScreenShot1765.jpg [ 531.74 KiB | Viewed 13137 times ]
File comment: Outpost at Cellin
ScreenShot1763.jpg
ScreenShot1763.jpg [ 477.87 KiB | Viewed 13143 times ]
File comment: Interior of Levski, Level 1
ScreenShot1761.jpg
ScreenShot1761.jpg [ 919.5 KiB | Viewed 13140 times ]

Author:  Haldi [ 13 Jan 2019, 22:55 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

Really nice pictures, thanks.

Author:  Amon Amarth [ 14 Apr 2019, 04:13 ]
Post subject:  Re: Star Citizen (Pre-Alpha)

Running at 5760x1080 and the FoV is terrible. Tried user.cfg and console commands, no effect. I was told to reduce the resolution, restart game, set FoV, then set the resolution back to surround. Worked once, now I can't do it again. Not sure what to do.

UPDATE: For those having the same issue I did, just delete the User folder in the game directory. :onethumb:

UPDATE 2: Ship FoV is wrong even with user folder deleted. Would anyone know a way to increase it by chance?

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