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Star Citizen (Pre-Alpha) http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26656 |
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Author: | Revy [ 24 Sep 2013, 18:43 ] |
Post subject: | Star Citizen (Pre-Alpha) |
Widescreen Grade: A Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: A 4k Grade: Incomplete Read Full Detailed Report - Star Citizen (Pre-Alpha) Star Citizen is an upcoming space trading and combat simulator video game for the PC Platform. Star Citizen will consist of two main elements: a persistent world massively multiplayer online game mixing elements of 1st person space combat and interstellar trade (known as Star Citizen) and a branching single-player and drop-in co-operative multiplayer campaign (known as Squadron 42), together with customizable private server components. (Source: Wikipedia) Star Citizen is currently in development with an estimated release date in Q4 2014. Star Citizen is being entirely crowd funded. 4:3 16:10 16:9 3x1 |
Author: | Zurv [ 30 Sep 2013, 02:17 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
the game natively support 4k (and 8K). They are drop downs in the rez menu. http://youtu.be/9olwUY0ojbw <-- 4k video |
Author: | Haldi [ 30 Sep 2013, 22:41 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
strange... i did set 8k in video settings and took a screenshot with Fraps, but it ended up in 1920x1080p. To bad MSI Afterburner won't work with 64bit |
Author: | LuckyNoS7evin [ 01 Oct 2013, 23:36 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
added an additional screenshot @ 3840 x 2160 yes this may be 4K it was however not done on a 4K screen, I just turned off fullscreen and away I go, 8K didn't work at all however. |
Author: | nyulzsiraf [ 16 Oct 2013, 19:43 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
Zurv wrote: the game natively support 4k (and 8K). They are drop downs in the rez menu. http://youtu.be/9olwUY0ojbw <-- 4k video looks cool |
Author: | Zimari [ 01 Apr 2017, 01:37 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
The thing is that if you open MobiGlas you have problem with the UI interaction on multimonitor and the nav point in QD as patch 2.6.2 they fixed it for 21:9 anyway so thats nice With 2.6.2 we have added support for very wide screen (21:9) screen resolutions in our game and screen resolutions. Fixed a number of issues with the game UI and menus that would occur when monitors were set to 21:9 aspect ratio resolution. https://robertsspaceindustries.com/comm ... -Alpha-262 som pic from I have taken in the game [img] http://i.imgur.com/8ayKQ64.jpg[/img] |
Author: | Lone Beagle [ 05 Jan 2019, 17:38 ] | ||||||
Post subject: | Re: Star Citizen (Pre-Alpha) | ||||||
Just wanted to add some more screen shots...3x1, 5760x1080...this game looks so beautiful, and the wide screen adds to the immersion.
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Author: | Haldi [ 13 Jan 2019, 22:55 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
Really nice pictures, thanks. |
Author: | Amon Amarth [ 14 Apr 2019, 04:13 ] |
Post subject: | Re: Star Citizen (Pre-Alpha) |
Running at 5760x1080 and the FoV is terrible. Tried user.cfg and console commands, no effect. I was told to reduce the resolution, restart game, set FoV, then set the resolution back to surround. Worked once, now I can't do it again. Not sure what to do. UPDATE: For those having the same issue I did, just delete the User folder in the game directory. UPDATE 2: Ship FoV is wrong even with user folder deleted. Would anyone know a way to increase it by chance? |
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