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Kingdoms of Amalur: Reckoning
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26186
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Author:  scavvenjahh [ 23 Jan 2012, 07:00 ]
Post subject:  Kingdoms of Amalur: Reckoning



Widescreen Grade: B
Multi-monitor Grade: C

Read Full Detailed Report - Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game's executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It wais developed by 38 Studios and Big Huge Games. The game was released on February 7, 2012 in North America and on February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.






Author:  scavvenjahh [ 15 Feb 2012, 20:44 ]
Post subject:  Kingdoms of Amalur: Reckoning



Widescreen Grade: B
Ultra-Widescreen Grade: B
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game's executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It wais developed by 38 Studios and Big Huge Games. The game was released on February 7, 2012 in North America and on February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.


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Author:  Skoda Zek [ 18 Nov 2017, 16:26 ]
Post subject:  Re: Kingdoms of Amalur: Reckoning

Hey folks,

Been bashing my head against the wall trying to fix this issue to no avail. At my native resolution of 3440x1440 the in game quest menu does not work, which is game breaking. I have tried virtually everything I could find on google. The WSGF page has a plugin for widescreen fixer (the one that comes with it is out of date and no longer works) but it gives an API error (API 2.4 required, only 2.0 present) that prevents Widescreen Fixer from even opening if the plug in is present.

I am just looking for a fix or workaround so that I can see quest log.

Thanks!

Author:  CoqDuRoi [ 05 Mar 2019, 23:37 ]
Post subject:  Re: Kingdoms of Amalur: Reckoning

Is there any chance of a fix without the helper?

Author:  susahamat [ 06 Mar 2019, 03:51 ]
Post subject:  Re: Kingdoms of Amalur: Reckoning

what do you mean fix without the helper ? btw it works wonderful on ultrawide (game version :1.0.0.2) also quest log ui are fine too

Attachments:
Reckoning_2019_03_06_09_49_04_064.png
Reckoning_2019_03_06_09_49_04_064.png [ 674.92 KiB | Viewed 6428 times ]
Reckoning_2019_03_06_09_48_54_172.png
Reckoning_2019_03_06_09_48_54_172.png [ 2.64 MiB | Viewed 6433 times ]

Author:  CoqDuRoi [ 06 Mar 2019, 14:41 ]
Post subject:  Re: Kingdoms of Amalur: Reckoning

I meant fixer. The main page mentions the usage of Widescreen Fixer and broken menus. Your menus seem to be fine. Haver the broken menus with widescreen fixer been fixed or do you use another solution?

Author:  Chachardus [ 06 Mar 2019, 14:51 ]
Post subject:  Re: Kingdoms of Amalur: Reckoning

@susahamat
What is your screen resolution ?
For me, the in game quest menu is fine at 2560x1080p, but it is broken at 3440x1440p.

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