Joined: 14 Oct 2009, 03:11 Posts: 1441
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Widescreen Grade: UnsupportedUltra-Widescreen Grade: UnsupportedMulti-monitor Grade: Unsupported4k Grade: IncompleteRead Full Detailed Report - MachinariumMachinarium is a puzzle point-and-click adventure game developed by Amanita Design.
The goal of Machinarium is to solve a series of puzzles and brain teasers. The puzzles are linked together by an overworld consisting of a traditional "point and click" adventure story. The overworld's most radical departure is that only objects within the player character's reach can be clicked on.
Machinarium is notable in that it contains no dialogue, spoken or written, and apart from a few tutorial prompts on the first screen, is devoid of understandable language entirely. The game instead uses a system of animated thought bubbles. Easter egg back story scenes in the same format can only be revealed by idling in certain areas.
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Last edited by AussieTimmeh on 30 Jul 2013, 00:59, edited 3 times in total. |
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