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 Post subject: PlanetSide 2
PostPosted: 29 May 2013, 04:49 
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Joined: 27 May 2013, 17:51
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Read Full Detailed Report - PlanetSide 2

PlanetSide 2 is a free-to-play massively multiplayer online first person shooter (MMOFPS) published by Sony Online Entertainment and released on November 20, 2012. It is the sequel to PlanetSide which originally released in 2003. Officially announced on July 7, 2011 at the Sony Fan Fair, the second installment uses a new game engine and supports hundreds of players in continuous large scale conflict. As in the first PlanetSide, PlanetSide 2 chronicles the efforts of three factions as they fight for territorial control of the planet Auraxis.

PlanetSide 2 is a re-imagining of PlanetSide, featuring the same world, factions and taking place at roughly the same time period. As in the previous game, it features territory control in an open-world, large battles featuring up to 2000 players per continent on foot or in land/air vehicles. The territory system differs greatly from that of the original, being more free-form and based on a hexagonal territory control system. SOE has been taking into account balance issues from the first game. As stated by creative director Matthew Higby, they reward combatants on lower population empires through mechanics such as proportionally increased advancement rates and resources to aid the balance of overall empire saturation on each server as much as possible without force-restricting players from being able to play with their friends.

(Source: Wikipedia)



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Last edited by argash on 31 Dec 2013, 12:04, edited 6 times in total.
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 Post subject: Re: PlanetSide 2
PostPosted: 29 May 2013, 14:00 
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Joined: 27 May 2013, 17:51
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Thanks whoever caught those FOV issues. I had missed them in my raging over the broken menus!


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 Post subject: Re: PlanetSide 2
PostPosted: 29 May 2013, 15:24 
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Joined: 02 Nov 2009, 12:14
Posts: 1031
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argash wrote:
Thanks whoever caught those FOV issues. I had missed them in my raging over the broken menus!


No problem, I was the one that original reported the FoV issues to PlanetSide 2, I'm shocked it took this long for someone to make a DR for the game. Really information for the FoV fix, found here: http://www.wsgf.org/forums/viewtopic.ph ... lit=PS2FoV , should be added to the DR as well at some point, along with a note to say usage is against the Terms of Use and they can ban you for using it.

But yeah, the FoV issues massively reduce the games grade, vertical minus and fixed FoVs are a big no no.

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 Post subject: Re: PlanetSide 2
PostPosted: 29 May 2013, 15:49 
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Joined: 27 May 2013, 17:51
Posts: 6
Skid wrote:
argash wrote:
Thanks whoever caught those FOV issues. I had missed them in my raging over the broken menus!


No problem, I was the one that original reported the FoV issues to PlanetSide 2, I'm shocked it took this long for someone to make a DR for the game. Really information for the FoV fix, found here: http://www.wsgf.org/forums/viewtopic.ph ... lit=PS2FoV , should be added to the DR as well at some point, along with a note to say usage is against the Terms of Use and they can ban you for using it.

But yeah, the FoV issues massively reduce the games grade, vertical minus and fixed FoVs are a big no no.

Added the link to the fix to the DR with a stern warning.


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 Post subject: Re: PlanetSide 2
PostPosted: 29 May 2013, 19:18 
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Joined: 27 May 2013, 17:51
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Apparently GU10 is "supposed" to fix all of these issues.


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 Post subject: Re: PlanetSide 2
PostPosted: 29 May 2013, 22:46 
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Joined: 27 Feb 2013, 16:25
Posts: 163
Location: Gloucester, UK
wow didn't realise there was no DR

Skid and his PS2 thread on the forums sort of bought me here!

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