Skid wrote:
A stretched UI is consider a significant issue, as it causes a large distraction and can massively decreases the visuals of the game.
Also comparative shorts are useless unless they can be directly compared, this means they should all be taken from the same position, with the same camera angle with the same graphics settings, the only thing that should be different is the resolution / aspect ratio.
Edit: Also please include 4:3 screenshots, it's kinda important to make sure it has proper widescreen support, as I'm fairly sure the HUD is stretched across the board which would impact it's widescreen rating.
Thanks for the clarification Skid, just so I know if I do any of this stuff
I can add screenshots to this existing article can't I?