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Grand Theft Auto: San Andreas http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=21349 |
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Author: | Guest [ 03 Aug 2005, 22:10 ] |
Post subject: | Grand Theft Auto: San Andreas |
Widescreen Grade: C Ultra-Widescreen Grade: C Multi-monitor Grade: C 4k Grade: Incomplete Read Full Detailed Report - Grand Theft Auto: San Andreas Grand Theft Auto: San Andreas is a sandbox-style action-adventure computer and video game developed by Rockstar North in Scotland. It is the third 3D game in the Grand Theft Auto video game franchise, the fifth original console release and eighth game overall. The game is set in the fictional state of San Andreas, which is based on Nevada, California, and Arizona, comprising three metropolitan cities: Los Santos, based on Los Angeles, San Fierro, based on San Francisco and Las Venturas, based on Las Vegas, with deserts, rivers, forests and a mountain separating the cities. Set in late 1992, San Andreas revolves around the gang member Carl "CJ" Johnson returning home from Liberty City to Los Santos, San Andreas, after learning of his mother's murder. Johnson finds his old friends and family in disarray. Over the course of the game, Johnson gradually unravels the plot behind his mother's murder while exploring his own business ventures. Like other games in the series, San Andreas is composed of elements from driving games and third-person shooters, and features "open-world" gameplay that gives the player more control over their playing experience. The game also adds a number of features such as car customization, character personalization, and interactive sexual relationships. 4:3 16:10 16:9 21:9 3x1 |
Author: | Ender17 [ 08 Sep 2005, 16:51 ] |
Post subject: | Grand Theft Auto San Andreas |
Hello Ender17 ... I tried that, but I'm not sure which one is the right one, looks like are 3 different views when using the V button. All look about the same to me. Also, nice system, what video settings are you using for this game? |
Author: | Paddy the Wak [ 08 Sep 2005, 19:53 ] |
Post subject: | Grand Theft Auto San Andreas |
Hello Ender17 ... I have everything at Max ... 1920x1200x32 ... Fraps reports an average frame rate of 62 ... When I press the v key I get 2 quite different views from the default view ... This is the default view ... This is the view when I press v the fist time ... I use this view which I get when I press v for the second time ... If I press it a third time I get the default view again. |
Author: | Paddy the Wak [ 09 Sep 2005, 16:56 ] |
Post subject: | Grand Theft Auto San Andreas |
In the Nvidia Profile. AA is set to Application Controlled. AF is set at 16x In the game... Draw distance is at it's maximum Frame Limiter is Off Widescreen is On Visual FX Quality is at Very High Mip Mapping is On AA is set at 3 The only problem I get is the bottom half of the screen in the game is corrupt unless I start the game at a lower rez like 1280x1024 and then once it is going I change it to 1920x1200 and all is OK. It must be some sort of SLI bug as I think it is rendering the top half with one card and the bottom with the other card ... but I don't really know ... :? |
Author: | alf717 [ 17 Jan 2011, 22:47 ] |
Post subject: | Re: Grand Theft Auto San Andreas |
Thank you for the tips. I've got a ways to go before I get all of the lingo used on the site so I'll add this info into the OP. I tried racer's tool. It works well but I'm not sure what would be a good FOV setting. I liked how with the GTA III and VC version you could set the FOV by number and go from there. This one is more open, which is nice, but I prefer a way to lock in a solid FOV number and leave it at that. I run the game at 1920x1080 and use the 16:10 settings. I didn't noticed a huge loss horizontally but I did gain back the chopped off areas so my vertical view is much better. I didn't use this method though when I did the DR since that would be misleading. I was able to select 1280x900 from the list of resolutions. To my surprise my monitor didn't give me a no signal issue so I listed it as working. Same goes for the other resolutions as well. I picked the resolutions but was given border since I do not use GPU scaling. |
Author: | MobsterOO7 [ 18 Jan 2011, 00:17 ] |
Post subject: | Re: Grand Theft Auto San Andreas |
I tried this hack with the Steam version. Got many "unknown code found" errors with the option to "continue without this function" eventually the game will start with no additional resolutions to choose from. |
Author: | alf717 [ 18 Jan 2011, 01:58 ] |
Post subject: | Re: Grand Theft Auto San Andreas |
All I know is this: "The game needs to be copied somewhere else before replacing the two game EXEs with the v1 single exe or steam will "fix" it or otherwise complain" - GTA forums Buy -> download -> Copy SA folder somewhere else -> in copied folder away from steam, delete 3.0 exe and test app exe -> replace with v1.0 exe, enjoy." - Steam Forums Basically this: 1.) Move the GTA directory out of the Steam directory (steamappscommon 2.) Download 1.0 no-cd (sorry but you'll have to Google this) 3.) Remove the two .EXE (v3.0 and testapp) files and only run the game with the 1.0 no-cd 4.) Run the game without Steam You might be able to add the game to your Steam list via the third party support list if you want all your games in one place. I do this with the retail version of SA and it seem to work fine. |
Author: | 14600 [ 04 Feb 2011, 19:56 ] |
Post subject: | Re: Grand Theft Auto San Andreas |
The Pictures of 1600x1200 and 1920x1200 1600x1200 1920x1200 |
Author: | scavvenjahh [ 05 Feb 2011, 15:23 ] |
Post subject: | Re: Grand Theft Auto San Andreas |
Thanks. Screenshots were not needed - a simple "I've tested 1920x1200 and it works" will do. :) |
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