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James Cameron's Avatar: The Game http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=19085 |
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Author: | scavvenjahh [ 03 Feb 2010, 11:50 ] |
Post subject: | James Cameron's Avatar: The Game |
Widescreen Grade: B Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - James Cameron's Avatar: The Game Avatar: The Game is a third-person shooter set a couple years before the movie on the same lush planet. As an RDA soldier, you'll first assist the colonial army but may eventually switch sides and "become" a tall tree-hugging Na'vi warrior. Mission objectives and "scanned" creatures will earn you experience points, and levelling up will upgrade the arsenal of weapons and techno/magical superpowers at your disposal. Avatar supports both DX9 & DX10 and is compatible with a host of stereoscopic 3D display modes. 4:3 16:10 16:9 3x1 |
Author: | Skid [ 03 Feb 2010, 13:54 ] |
Post subject: | Re: James Cameron's Avatar: The Game |
You linked to the wrong image for the scan mode screenshot in your TH section. |
Author: | scavvenjahh [ 03 Feb 2010, 17:17 ] |
Post subject: | Re: James Cameron's Avatar: The Game |
Indeedy. Thanks, link corrected. |
Author: | The_cranky_hermit [ 19 Feb 2010, 23:10 ] |
Post subject: | Re: James Cameron's Avatar: The Game |
Grade is B+, CCE is 100%. |
Author: | AussieTimmeh [ 14 Mar 2010, 10:57 ] |
Post subject: | Re: James Cameron's Avatar: The Game |
I recently got my copy of Assassin's Creed II pre-order and it seems to have come with an unlock code for some 'Exclusive Content' for James Cameron's Avatar - The Game. If anyone wants it, yell out and I'll PM you the code. |
Author: | RED-FROG [ 28 Apr 2010, 18:10 ] |
Post subject: | Re: James Cameron's Avatar: The Game |
When I clicked on the Widescreen button, and accepted, the game switched to 640x480 windowed. Now 5323x1050 is not even listed anymore. When I uncheck the box again, and start the game again...still only a maximum of 1650. Something went wrong, I don't think I'd be the only one. The FOV was way too close to the character, it was unplayable. Now I don't have anything playable at all with 3monitors. :/ What can I do now...? Maybe it's the bezel compensation? The game only knows resolutions such as 5040x1050 when using FOV fix? I don't want to disable and then re-create the bezel comp just for that. (just to find out it wasn't the error :P) EDIT ooookay... wasn't as difficult as expected. I've found out that there is an "Avatar" folder in the My Documents -> My Games folder. Open GamerProfile.xml with notepad, change ResolutionX="" and ResolutionY="" to your needs. (line 3) Every time you do changes on the graphics it switches back to bad resolution since ultra wide resolutions doesn't seem to be listed at all. (it only listed 5232x1050 after the initial start of the game, but the FOV fixing button broke that list) |
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