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PostPosted: 13 Sep 2006, 03:37 
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Widescreen Grade: B
Multi-monitor Grade: B

Read Full Detailed Report - Leisure Suit Larry: Magna Cum Laude

Leisure Suit Larry: Magna Cum Laude is an adventure game from Sierra. It is the latest in the venerable LSL series. While the others were "classic" adventure games (as originally defined by Sierra themselves), this is a much more "console" version.







Last edited by skipclarke on 27 Mar 2013, 13:12, edited 1 time in total.
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PostPosted: 18 Sep 2006, 22:46 
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==Game Information==

Leisure Suit Larry: Magna Cum Laude is an adventure game from Sierra. It is the latest in the venerable LSL series. While the others were "classic" adventure games (as originally defined by Sierra themselves), this is a much more "console" version.


==Version==

This report was based on the retail version. There are no patches available.


==Method==

Native support.


==Screen change==

The screen change is Hor+

1600x1200 screenshot, resized to 480px tall. 4:3, native FOV


1920x1200 screenshot, resized to 480px tall. 16:10, Auto FOV


1920x1080 screenshot, resized to 480px tall. 16:9, Auto FOV



==Supported resolutions==
Confirmed Support:
1280x720
1280x768
1280x800
1440x900
1600x900
1600x1024
1680x1050
1920x1080
1920x1200
2560x1600


==Singleplayer anomalies==

The menus and loading screens stretch

1600x1200 screenshot, resized to 480px tall. Auto FOV


1920x1200 screenshot, resized to 480px tall. Auto FOV


1920x1080 screenshot, resized to 480px tall. Auto FOV


The in-game menus retain the original size and aspect ratio.

1600x1200 screenshot, resized to 480px tall. Auto FOV


1920x1200 screenshot, resized to 480px tall. Auto FOV


1920x1080 screenshot, resized to 480px tall. Auto FOV


==Multiplayer support==

No MP mode.


==Aspect ratio support==
Game supports 16:10 and 16:9


==HUD stretch==

The HUD scales properly.


==Cut-scenes==

The cut-scenes are pre-rendered and letterboxed

1600x1200 screenshot, resized to 480px tall. Auto FOV


1920x1200 screenshot, resized to 480px tall. Auto FOV


1920x1080 screenshot, resized to 480px tall. Auto FOV



==Grading==

Calculated grade: B+
Potential grade: B+

Major unresolved issues:
None

Minor unresolved issues:
None

Summary of widescreen-related flaws:
Windowboxed cut-scenes


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PostPosted: 18 Sep 2006, 22:55 
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==Supported resolutions==
Just out of curiousity, how did you test this game for 1440x900 support? It doesn't appear in the drop-down menu picture.

==Screen change==
You mention FOV in all of the screenshots, but not in the solution. Is this an error?

==Singleplayer anomalies==
Are there any gameplay menus that stretch?


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PostPosted: 19 Sep 2006, 05:12 
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Yes, the 1440x900 was an error. It was 1600x900 that I tested. I've now tested 1440x900 and 1680x1050, with the custom resolutions I added. The game supports any available Windows resolution. It even properly supported a faux TH2Go resolution (3x5:4) I put into Windows of 2560x862.

And, it should have been Auto FOV on everything. All of the in-game menu dialogue prompts and menus remain their original size, and do not stretch. Will post screens soon.


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PostPosted: 19 Sep 2006, 13:45 
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Posted screens of the in-game menus.


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PostPosted: 19 Sep 2006, 13:54 
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they are well stretched :lol:


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PostPosted: 19 Sep 2006, 14:42 
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The "load menu" is streched, but the "black book" in-game menu isn't.


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PostPosted: 19 Sep 2006, 22:03 
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Insiders
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Joined: 07 Nov 2005, 04:16
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==Grading==

Calculated grade: B+

Major unresolved issues:
None

Minor unresolved issues:
None

Summary of widescreen-related flaws:
Windowboxed cut-scenes


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