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Solution: Max Payne 2 [partial] [edit] http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=12784 |
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Author: | The_cranky_hermit [ 16 Nov 2005, 02:35 ] |
Post subject: | Solution: Max Payne 2 [partial] [edit] |
The FOV correction solution has the same proportion problem as in Max Payne 1, but on the plus side, it's a lot simpler to perform. Just go to the game directory, and open up the file "MP2_init.ras." Search for this line: DefaultFOV = 70; // degrees Change it to: DefaultFOV = 85; // degrees Now launch the game, select a widescreen resolution, and you're set. Pictures here |
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