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Deus Ex: Human Revolution
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25772
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Author:  SiriusDragon [ 02 Sep 2011, 01:53 ]
Post subject:  Just curious as to why this

Just curious as to why this game gets a gold/A rating with all the vendor specific lockouts and such :)

eg. no 3d for nvidia users, no centred hud for nvidia users, etc...

If nvidia did this people would be all over them...

Author:  thales100 [ 02 Sep 2011, 02:04 ]
Post subject:  SiriusDragon wrote:Just

Just curious as to why this game gets a gold/A rating


http://widescreengamingforum.com/grade_calc/ ;)

Author:  skipclarke [ 02 Sep 2011, 03:34 ]
Post subject:  I have to agree. Unless it's

A centered HUD in multi-monitor is not required for a Grade-A. While it's crap implementation, it is not a flaw that would give any game a B grade.

Author:  Downtown1 [ 04 Sep 2011, 01:37 ]
Post subject:  Well guys we need an A+ or AA

Well guys we need an A+ or AA to differentiate games like Far Cry 2 which actually do have perfect support for surround. This Deus Ex situation is pretty silly.

Author:  xoroku [ 05 Sep 2011, 17:14 ]
Post subject:  FOV is a game breaker for me

Ever since we've suffered console ports with their restrictive FOVs I've been realizing that the inability to adjust FOV is a total game breaker for me.
I end up playing Deus Ex at 140 fps on a single monitor because I can't change the FOV while in eyefinity mode. I end up seeing more things on a single monitor than on 3.

Oh and out of subject: developers should start play testing the pc versions with mouse and keyboard instead of an Xbox controller. that way they would realize how unpleasant mouse smoothing and acceleration is.

Author:  tet5uo [ 05 Sep 2011, 21:31 ]
Post subject:  xoroku wrote:I end up


I end up playing Deus Ex at 140 fps on a single monitor because I can't change the FOV while in eyefinity mode. I end up seeing more things on a single monitor than on 3.



The game is HOR+ so I'm not sure how you're seeing less in surround..

If it's like BFBC2, you don't need to increase the default FOV to use surround as the game adds to the FOV automatically in 3 screen resolutions.

Author:  thales100 [ 05 Sep 2011, 21:41 ]
Post subject:  In fact you should increase

In fact you should increase FOV when running in multi-monitor, otherwise game will be Hor+ but also Vert-, please refer to the Detailed Report for comparison screenshots of FOV x AR in this game.

Author:  Downtown1 [ 07 Sep 2011, 17:41 ]
Post subject:  You can't change FOV in

You can't change FOV in EyeFinity mode for example. And the screenshots themselves aren't as revealing as they could be, where's the HUD?

Author:  rajkohaxor [ 07 Sep 2011, 19:48 ]
Post subject:  more info on 3d vision for this game

for 3d vision users: i will release my hd3d to 3d vision wrapper soon once it works properly
for more info check this thread: http://bit.ly/nIdHK0
or check here: http://bit.ly/qT3t3j

Author:  thales100 [ 08 Sep 2011, 00:22 ]
Post subject:  Downtown1 wrote:You can't

You can't change FOV in EyeFinity mode for example. And the screenshots themselves aren't as revealing as they could be, where's the HUD?


Its certainly a bug in some eyefinity setups, the FOV option is in the game menu. The screenshots show a comparison between FOV x AR in the game. HUD should be centralized in eyefinity, but many users reported it to be spanned, just as in Nvidia Surround (the multi-monitor solution i run).

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