10-18-2015 UPDATE:
Hey man thanks for the coordinates they work perfect!!!
The only remaining issue is that i cant see my squadmates powers/weapons "in game" as my center display is shorter than my side displays, my side portrait displays are 1152 pixels in height, the center landscape display is 1080 pixels in height... So that was why i originally wanted to use 1920 x 1080 for my HUD, but now i realize that because my total combined resolution is 3648 x 1152 i have to set a coordinate for the center of the HUD (i.e: where the crosshair and gunshots would center...), I don't know if its possible. These screenshots are taken in game after applying your coordinates for Flawless Widescreen...
So basically i really wanna use 1080 for the HUD height, width is not as important, any further suggestions bud? Like i said, the way it is now is adequate, yet every time i go on a mission i will have to switch the res to 1080p to set the squadmates powers and quick-keys as i cannot see them; too far down on screen as the HUD is set to match 1152 pixels in height... see screenshots!
I KNOW IT LOOKS LIKE I HAVE FULL ACCESS TO THE BOTTOM OF THE CENTER SCREEN BUT TRUST ME I CAN'T EVEN SEE IT!
The issue is that my center display is 1 inch (physically) shorter than my portrait side displays... So even though it is rendered in game, i can't see the squadmates powers/weapons with the current display override which is perfectly centered for both HUD and shots fired in-game... Either way THANK YOU for the coordinates bud that was awesome!
My ultimate goal is to have a HUD of 1920 x 1080, but still be able to use a centered crosshair/bullet hit zone for the game rendering of 3648 x 1152...