Just wanna say THANK YOU To HELIFAX for creating the ultra-sweet WS Fixer plugin for this game!
For the last 2 years i have used both WSF and FWS at the same time, when apparently all i really needed was WSF! Yes it is very important to activate the WSF plugin during the EA opening cinematic, which i am doing now and it works wonders, my only remaining issue is that in multiplayer i cant get the weapon zoom to function properly. ANY THOUGHTS?
Basically i have to deactivate the plugin after the MP mission starts, then make damn sure i reactivate it before the mission ends or i wont be able to exit the post-mission stats screen due to overscan issues... This isn't too much of an issue but i was wondering if there was a work-around?
-blubberduck/Gungoose86
ONCE AGAIN THANK YOU FOR ALL YOUR HARD WORK MASTER H! YOU HAVE MADE SO MANY OF MY FAVOURITE GAMES ULTRA WS & SOFT-TH COMPATIBLE!Attached image is a screenshot from my ME3 Multiplayer game rendered with SoftTH, at 3648 x 1152 @60hz... I'm getting around 110 fps with some tearing and V sync off.