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PostPosted: 23 Oct 2008, 05:53 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
3. Ok, but all gui screens so far keep their original resolution and show a bit of gameplay area...

Then we would appreciate screenshots that demonstrate this.

Also, how about the character creation screen? What happens on those screens at higher resolutions?

Is it really "fixing" the widescreen in FO2, or is it just zooming you further and further out as you increase the resolution, or is that how widescreen is meant to be implemented in this game due to it being isometric....

What you're witnessing is pixel-based behavior. It's considered acceptable behavior for 2D games.

In the meantime, here's the grading section:

Calculated grade: D+

Hack solution is a damaging flaw.

CCE: 98%


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 Post subject: Fallout 2
PostPosted: 23 Oct 2008, 07:02 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
Also, how about the character creation screen? What happens on those screens at higher resolutions?


Like a true pixel-based game everything is fixed resolution of 640x480. Windowboxed.

1920x1080 & 1920x1200 confirmed.


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 Post subject: Fallout 2
PostPosted: 24 Oct 2008, 03:34 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
I'd still like to see screenshot comparisons of this behavior.


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 Post subject: Fallout 2
PostPosted: 24 Oct 2008, 04:11 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
I'd still like to see screenshot comparisons of this behavior.


So would I.



FRAPS won't take. This is PrintScreen and friends.


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 Post subject: Fallout 2
PostPosted: 24 Oct 2008, 11:25 
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Joined: 06 Oct 2008, 22:11
Posts: 410
Bah i'll do it... moapy moap moap. :twisted:

Okay here we go:

Menu screen:

1024x768 (4:3)



1280x720 (16:9)



1280x800 (16:10)



In-game menus:

1024x768 (4:3)



1280x720 (16:9)



1280x800 (16:10)




Character Creation Screen:

1024x768 (4:3)



1280x720 (16:9)



1280x800 (16:10)



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 Post subject: Fallout 2
PostPosted: 24 Oct 2008, 16:57 
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Joined: 20 Jul 2008, 10:17
Posts: 21
yogibbear, thx. I just was afk last 24 hours. :oops:


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 Post subject: Fallout 2
PostPosted: 25 Oct 2008, 00:08 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Thanks! Just one more thing - any chance you could do the dialog screens? Preferably one with a 3D talking head.


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 Post subject: Fallout 2
PostPosted: 25 Oct 2008, 08:09 
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Joined: 06 Oct 2008, 22:11
Posts: 410
yogibbear, thx. I just was afk last 24 hours. :oops:


No worries :wink: I'm enjoying the hack.


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 Post subject: Fallout 2
PostPosted: 25 Oct 2008, 14:26 
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Joined: 20 Jul 2008, 10:17
Posts: 21
Thanks! Just one more thing - any chance you could do the dialog screens? Preferably one with a 3D talking head.

:wink:


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 Post subject: Fallout 2
PostPosted: 25 Oct 2008, 19:26 
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Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Thanks. Since the talking heads were meant to fill the screen vertically, I think being reduced to a window should be regarded as a blemish.

Coverage is now 100%.


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