Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 05:52 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
Support for 1360x768 over HDMI is extremely unusual. That's one of the reasons why its testing isn't part of the DR template. Another reason is because it's impractical - many systems just won't support it, even through custom resolution tweaking.


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 08:48 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
I don't see/get the clipping issue. Can someone point it out to me?


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 09:00 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
Singleplayer anomalies

4:3
Right menu is cropped on right side.

16:9
Tip text is cropped on bottom.


Goodnight world.


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 11:44 
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Joined: 24 Jun 2005, 22:58
Posts: 1045
Singleplayer anomalies

4:3
Right menu is cropped on right side.

16:9
Tip text is cropped on bottom.


Goodnight world.


Ahhh right... so we've just found ourselves a game that's made for 16:10 widescreen and screws the 4:3 users :lol:

I think I have to see this for myself... watch for the result.


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 11:58 
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Joined: 24 Jun 2005, 22:58
Posts: 1045
1280x960:



1600x900:




No anomalies on my screen...


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 12:26 
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Joined: 24 Sep 2006, 16:57
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Fine here too ....

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Follow me on twitter: @theg00seberry and find me on Steam


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 12:57 
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Joined: 24 Jun 2005, 22:58
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Reminds me of a HUD glitch I had in HL2 by the way... switching resolution back and forth solved that. Maybe this game engine doesn't like resolution changing very much.


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 17:55 
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Joined: 07 Jul 2007, 23:55
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Can someone post their 1600x1200 and 1920x1080 pics?.

I would like to isolate this problem if possible.


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 18:18 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
I have located the source of the problem. Thanks to X-Warrior.


The game does not apply resolution changes properly without a restart. Since the game is designed to switch resolutions in-game this is a problem. But not one we are concerned about in the DR.

Here is an example...







When I was working on HL Source I would get crashing if I switched resolutions enough. You think they could have ironed out these bugs by now.


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 Post subject: Team Fortress 2
PostPosted: 07 Nov 2007, 18:44 
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Joined: 13 Oct 2003, 05:00
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I had problems with TF2 crashing when I was switching between 4:3, 16:10 and Surround when I was trying to get screen caps for the start of my video. Looks like this one is Certified, and the world is right again.


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