There's another issue here, might not be major but it's really bugging me. The FOV change does not affect the player's in-view weapon/hand.
For example (resized from original res for forum):
1024x768 FOV=63 (default)
1360x768 FOV=80
The gun is very obviously vert-, while the rest of the image is not. No matter what FOV I set, it does not affect the gun, so it must have it's own FOV or something. If anyone knows how to fix this I'd much appreciate it, widescreen makes the gun look way to close to the player.
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PS The_cranky_hermit, you don't need to jump through hoops to get the FOV to stick. The game keeps profile specific *.ini files, it's just a matter of locating them. Don't edit defuser.ini or user.ini in the game directory, go to:
"C:Documents and Settings[WindowsUserName]Application DataGearbox SoftwareBrothers In Arms[ProfileName]"
If you edit the user.ini there it will stick (as well as be specific to the given profile)