scavvenjahh wrote:
The problem in BL2 is that not matter what FOV you choose, your character's weapons remain unchanged and always take up a lot of space right in front of you. I find it quite tiring indeed and I blame the Unreal Engine for putting the game world and the player model in separate planes of existence with no way to tweak them both...
There's actually a fix for view model, but it's complicated to fix. You need to use the view model fixer mod and the Unofficial Community Patch from the Nexus and also download BLCMM to load the mods. I load UCP first, then import the View Model fix. I check the options I want, then Save the changes. Once in game at the "continue" or "New game" screen, open the console and type: exec patch.txt.
You have to open the console and type that every time you launch the game, but it's soooooooo worth it.