Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 29 Nov 2024, 05:15

All times are UTC [ DST ]




Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: UFO: Extraterrestrials
PostPosted: 06 May 2007, 06:00 
Offline

Joined: 06 Sep 2006, 15:27
Posts: 212


Widescreen Grade: B
Multi-monitor Grade: Unsupported

Read Full Detailed Report - UFO: Extraterrestrials

UFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown).







Top
 Profile  
 


 Post subject: UFO: Extraterrestrials
PostPosted: 06 May 2007, 16:26 
Offline

Joined: 06 Sep 2006, 15:27
Posts: 212


Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - UFO: Extraterrestrials

UFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown).


4:3


16:10


16:9


3x1



Last edited by misadlouhy on 19 Jan 2014, 09:40, edited 1 time in total.
Edit


Top
 Profile  
 
PostPosted: 06 May 2007, 18:24 
Offline

Joined: 06 Sep 2006, 15:27
Posts: 212
report changed
==Singleplayer anomalies==

There are no 2D screens where the gameplay is hurt by being stretched. There is no "mission map" where the scale would matter and stretching would throw it off.


==Aspect ratio support==

My 16:9 shots are shot at 1600x900 resolution (added to photo descriptions).


==Cut-scenes==

What is FMV?
Loading screens are static pictures with progress bar. Introduction movie is not based on game engine.

==Grading==

Summary of widescreen-related flaws:
So far, no confirmation for widescreen resolutions below 1280x1024: 1280x720, 1280x768 and 1280x800
---

Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game?


Top
 Profile  
 
PostPosted: 06 May 2007, 19:18 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
What is FMV?

Full motion video. It basically means that the game plays a video file for each cut-scene instead of rendering it with the game's engine.

Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game?

Yes.

==Grading==

Calculated grade: C

Major unresolved issues: None
Minor unresolved issues: None

Summary of widescreen-related flaws:
No support for widescreen resolutions below 1280x1024
.ini solution
Stretched 2D screens
Stretched HUD
Stretched FMVs

Cranky's coverage estimate: 99%


Top
 Profile  
 
PostPosted: 14 Jun 2008, 20:51 
Offline

Joined: 14 Jun 2008, 20:48
Posts: 3
I just registered to tell you that the game runs on my laptop with a resolution of 1280 x 800. In Options Menu i can also choose 1280 x 768 (not tested). Maybe this is because of a patch. You should check this / correct this :)


Top
 Profile  
 
PostPosted: 14 Jun 2008, 21:55 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Can you try 1280x768, and see if it works?


Top
 Profile  
 
PostPosted: 17 Jun 2008, 13:52 
Offline

Joined: 14 Jun 2008, 20:48
Posts: 3
Tested now. 1280 x 768 works for me. Its the german version of the game with the newest patch (Patch 2).


Top
 Profile  
 
PostPosted: 18 Jun 2008, 00:36 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
Alright.

==Grading==

Calculated grade: C
Potential grade: B-

Major unresolved issues:
Do either 1280x720 or 1920x1080 work?

Minor unresolved issues:
None

Summary of widescreen-related flaws:
.ini solution
Stretched 2D screens
Stretched HUD
Stretched FMVs

Cranky's coverage estimate: 88.5%


Top
 Profile  
 
PostPosted: 19 Jun 2008, 18:31 
Offline

Joined: 14 Jun 2008, 20:48
Posts: 3
Aehm. As i said, its an option in the options menu. So the method should be native, not .ini, right?

I cannot test the other resolutions, as my monitors dont support them...

The other flaws seem to be correct.


Top
 Profile  
 
PostPosted: 20 Jun 2008, 02:56 
Offline
Insiders
Insiders

Joined: 07 Nov 2005, 04:16
Posts: 3010
So the method should be native, not .ini, right?

If somebody can confirm that 1440x900 and 1680x1050 work natively, then yes.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 12 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group