Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 25 Nov 2024, 10:18

All times are UTC [ DST ]




Post new topic Reply to topic  [ 41 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
PostPosted: 31 Aug 2012, 21:23 
Offline

Joined: 30 Oct 2011, 22:18
Posts: 23
flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve

Thanks for your work otherwise hayden

I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333


Top
 Profile  
 


PostPosted: 01 Sep 2012, 01:40 
Offline
Insiders
Insiders
User avatar

Joined: 14 Apr 2007, 02:13
Posts: 1514
I've updated Widescreen Fixer to support the latest version of CS:GO.

There is a slider that lets you control the size to some degree. By default it matches the default value of 0.85 for a single screen. You can set the range between 0.5 and 1.0 so you can increase it slightly.

_________________
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie


Top
 Profile  
 
PostPosted: 01 Sep 2012, 02:07 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve

Thanks for your work otherwise hayden

I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333


I've updated just now for 1.18.03.

I'll look into your request.

Cheers.

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
PostPosted: 01 Sep 2012, 02:53 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve

Thanks for your work otherwise hayden

I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333


As per your request....



NOTE: you may need to reload your game after you've changed it for it to take effect.

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
PostPosted: 01 Sep 2012, 03:30 
Offline

Joined: 30 Oct 2011, 22:18
Posts: 23
fantastic work
gonna give it a run later tonight.

I've also noticed the message in my centre screen (ie. joining a server...you were kicked etc) pretty much takes up most of the centre screen. I hope that makes sense, if not i'll take a screenshot.

It doesnt affect the gameplay but is a turn off in the menus. Would you kindly look into it?


Top
 Profile  
 
PostPosted: 01 Sep 2012, 03:54 
Offline
Insiders
Insiders
User avatar

Joined: 14 Apr 2007, 02:13
Posts: 1514
HaYDeN, to have it scale and match the default single-screen scaling, you can use this algorithm:

(Single Screen Width / Total Screen Width) * 0.85 (the default HUD scale value)

(1920 / 6056) * 0.85 = 0.2694848

For the safezonex value, you can just do something similar:

1920 / 6056 = 0.3170409

_________________
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie


Top
 Profile  
 
PostPosted: 01 Sep 2012, 05:24 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
I calculate the values as follows:

local fNewHUDScale = (fDefaultHUDScale / DisplayGridDetails.GridXCoord)

eg. 0.80 / 3 (0.2666666666666667)

and

local WidthPercentage = (PrefDisplay.VisibleWidth / TotalVisibleWidth) - 0.002

eg. 1920 / 5760 - 0.002 (0.3313333333333333)

Calculates properly for me, but if others have issues - do yell out.

[edit] Testing both methods, neither is perfect - both result in some a small degree of inaccuracy at either Bezel comped or non Bezel comped resolutions [/edit]

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
PostPosted: 01 Sep 2012, 11:26 
Offline
Insiders
Insiders
User avatar

Joined: 14 Apr 2007, 02:13
Posts: 1514
For my resolution it matched perfectly. I'll have to test some other resolutions.

Here's a screenshot of mine at 1920x1080 and 6056x1080.




_________________
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie


Top
 Profile  
 
PostPosted: 01 Sep 2012, 19:12 
Offline

Joined: 20 Nov 2010, 06:17
Posts: 19
Great work guys, again a very big thank you for getting this working.


Top
 Profile  
 
PostPosted: 03 Sep 2012, 19:59 
Offline

Joined: 30 Oct 2011, 22:18
Posts: 23
hayden this was the problem i was talking about



the message takes up most of the centre screen..doesn't affect gameplay at all but makes the menu a bit clunky

if there's a fix to this then the game is perfect in surround.

TIA


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 41 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group