Widescreen Gaming Forum

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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 02 Feb 2019, 20:17 

Replies: 175
Views: 161189


What it does: [Surround/Eyefinity] - Centres the UI for Surround/Eyefinity users (Monitor count >=2) - Removes the Cinematic Black borders in Surround/Eyefinity. - Videos and Concept Art and etc confined to the centre screen. - Swap between centred UI and default UI by pressing F11 (is enabled by d...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 30 Jan 2019, 20:45 

Replies: 175
Views: 161189


For those Surround users: - Full centered in-game UI. - Markers inside the game span across all 3 screens. - Letterboxing in cinematics removed. - Fixed the Vignette WITHOUT COLOUR INVERSION problems. - Ability to control the amount of vignetting you want. - Videos and Concept Art and etc confined ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 29 Jan 2019, 00:30 

Replies: 175
Views: 161189


M1keSpb wrote:
Hello, patch disable sharpening doesnt working on actual game. I will be grateful for any help. Thanks.


Just use the hex value, works for me: https://pcgamingwiki.com/wiki/Resident_Evil_2_(2019)#Disable_sharpening

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019

Posted: 27 Jan 2019, 03:20 

Replies: 175
Views: 161189


susahamat wrote:
i'll update trainer vignette removal on monday next week


I hope there is a working fix for the horrible vignette, without the greyish areas. I'll check out the new trainer on monday as soon as it's online.
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