Widescreen Gaming Forum

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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 04 Feb 2017, 21:17 

Replies: 307
Views: 254142


look at this pic: https://anonimag.es/i/uwqhd_fixfef21.jpg first "bracked" is for black bars. second on the left if for vertical ratio and last third on the right is for horizontal ratio should help ya. Thanks for the help. I tracked down the values, the first two had no effect, the last ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 04 Feb 2017, 20:07 

Replies: 307
Views: 254142


It helps to change the ratio from 21:9 to 43:18 (hor:ver). Seems to fix the fov., also screen placements for diffrent kind of stuff (hud, inventar,..) "eats" alot of Performance, should look/feel as it mention. Personally i don`t see a diffrence between 21:9 and 43:18 (wich may depends on...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 04 Feb 2017, 04:39 

Replies: 307
Views: 254142


Thanks for the response. I've only tried from the main menu and the alternate method posted, changing in FOV in game etc. It just says deactivated and nothing changes. Is it supposed to say activated when you hit the F key the first time? It should have responded with "FOV # Activated" If...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 03 Feb 2017, 22:45 

Replies: 307
Views: 254142


Here is a new trainer. It supports FOV 5 - 15(95 - 145). https://drive.google.com/file/d/0B66iNbttZf_9SFR1RUVLRmhEZXc/view?usp=sharing Cutscenes are the biggest issue now. They apparently do not use the same FOV value. !!! NOTE: The "F# key" I mention in the instructions are the F1 - F11 ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 03 Feb 2017, 15:54 

Replies: 307
Views: 254142


Here is a new trainer. It supports FOV 5 - 15(95 - 145). https://drive.google.com/file/d/0B66iNbttZf_9SFR1RUVLRmhEZXc/view?usp=sharing Cutscenes are the biggest issue now. They apparently do not use the same FOV value. !!! NOTE: The "F# key" I mention in the instructions are the F1 - F11 ...
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