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Forum: Request/Discuss Game Solutions Topic: Submerged: change FOV and/or zoom level ? |
zedug |
Posted: 14 Feb 2016, 18:13
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Replies: 2 Views: 2637
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Brilliant, many thanks. Now it went to gorgeous AND playable |
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Forum: Request/Discuss Game Solutions Topic: Submerged: change FOV and/or zoom level ? |
zedug |
Posted: 14 Feb 2016, 12:25
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Replies: 2 Views: 2637
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Submerged (http://www.uppercut-games.com/submerged/) is a gorgeous game based on Unreal4 engine. It scales without a hitch to my 3-monitors Eyefinity setup, however the FOV is horribly small, effectively making the game unplayable. I tried to play around with ini files but with no success so far. An... |
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Forum: Detailed Widescreen Reports Topic: Cities: Skylines |
zedug |
Posted: 20 Jan 2016, 21:43
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Replies: 2 Views: 3858
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MMC - Multimonitor cities seems to be not working anymore.
In order to adjust the UI to the middle monitor in a 3 monitor setup, you can use Triple-Screen UI Skin from the Steam workshop. Note that it requires the Quartz UI skin framework. Works great on my Eyefinity setup. |
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Forum: Detailed Widescreen Reports Topic: Darksiders |
zedug |
Posted: 26 Dec 2015, 09:19
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Replies: 1 Views: 1321
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Loving Flawless Widescreen, thanks !!! I have a strange issue. I'm trying to launch Darksiders v1.0.0.1 (steam) and the game gets detected alright and I have manually hardcoded my config (dual monitor eyefinity with 3930x1080 res) in Settings->Display detection), and these paramaters seem to be pick... |
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