Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Request/Discuss Game Solutions   Topic: Yakuza 0. Requesting FOV help

Posted: 26 Sep 2018, 20:12 

Replies: 53
Views: 54087


susahamat wrote:
are you tried change TargetAspectX=48 TargetAspectY=9

Yes, I have tried 16:9, 16:3 and 48:9 (which is actually the same as 16:3). No difference.

 Forum: Request/Discuss Game Solutions   Topic: Yakuza 0. Requesting FOV help

Posted: 26 Sep 2018, 17:59 

Replies: 53
Views: 54087


Hello guys, I purchased this title because it seemed pretty simple to fix (same as MGVTPP) but I just cannot make it work properly in a triple screen setup. I replaced the second 39 8E E3 3F with 9D 2B AF 40 (which is my resolution of 5912/1080 = 5.4740740740740740740740740740741) I then edited grap...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 16 Aug 2016, 17:47 

Replies: 766
Views: 490655


Thank you AeXiPHiXiON, that was very helpful!

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 05 Aug 2016, 17:13 

Replies: 766
Views: 490655


EDIT: thanks to the following AeXiPHiXiON post I found out why Flawless Widescreen was showing the wrong res: the " enable display detection override " was activated with the wrong resolution and had to be corrected. I was so focused in tinkering with the Fallout 4 .ini files that I comple...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 30 Jul 2016, 21:22 

Replies: 766
Views: 490655


Not sure if this will help your situation, but if using FWS I have found I also have to set my desktop resolution to the same as that of the game if I want bezel compensation. I.e. set my desktop to use bezel compensation. They are indeed the same: 5912x1080 is my desktop res and I used FalloutConf...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 29 Jul 2016, 22:29 

Replies: 766
Views: 490655


Start the FWS first, load the Fallout4 plugin, then the game. In the status window/log you should see if it detects the game exe when you start it. Thank you for helping me out, we are getting closer to the solution. I realized I have left out an important chunk of information: last year I had a se...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 28 Jul 2016, 22:54 

Replies: 766
Views: 490655


Remove all settings and edits and use http://www.flawlesswidescreen.org/ tool. Works for me after every update and patch to the game so far. Easy and Simple. :thumbup: I already tried that but it had no effect, I removed the Fallout4Prefs.ini file in the main Fallout 4 folder and all the other *.ni...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 25 Jul 2016, 23:12 

Replies: 766
Views: 490655


Hi guys, does anybody have an idea how to solve this? I haven't touched Fallout 4 in months, now I went back to it and oddly enough I cannot make it work anymore in a triple screen setup. I never uninstalled it in the first place so the settings remained the same. After I encountered the issue I did...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 20 Jan 2016, 01:49 

Replies: 868
Views: 657951


Thank you jackfuste !!!

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 04 Jan 2016, 23:47 

Replies: 766
Views: 490655


If I activate the Flawless Widescreen fix, I can display the game on three screens but some of the menus are stretched. Is this normal? :?: :think:

On the other end if I just replace the Fallout4 - Interface.ba2 file with the hacked one, I have no problem whatsoever. :!:

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 18 Nov 2015, 22:12 

Replies: 766
Views: 490655


They sold 12 million units on the first day. I think they are pretty happy and don't give a **** about a small group like us being disappointed. So what do you suggest? Let's just give up and simply rely on third party fixes indefinitely? They don't need to rebuild the frigging engine, a quick patc...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 18 Nov 2015, 18:23 

Replies: 766
Views: 490655


GUYS, since the developers will never give a crap about us in this forum, I'd suggest to try and involve a few famous "game journalist/youtubers" in order to divulge the problem (lack of ultra wide support and complete indifference by the company). It's probably our only chance to get hear...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 10 Nov 2015, 22:46 

Replies: 766
Views: 490655


valcan_s wrote:
Hey guys please support/bump the multi screen request for Fallout 4 -> http://steamcommunity.com/app/377160/di ... 379959303/

Thanks

You got it!

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 10 Nov 2015, 20:27 

Replies: 766
Views: 490655


@ latexyankee I am aware of that. But the very LEAST we could do is give them a hard time. Otherwise they will ignore us for sure.

@ Pendaz had the same problem with Opera, I switched to Chrome and it worked just fine. Thank you for your time man!

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Fallout 4 21:9

 Post subject: Re: Fallout 4
Posted: 10 Nov 2015, 18:40 

Replies: 177
Views: 210330


Ultra-wide-brothers: please take the time to bump my request for help on the official forum:

http://forums.bethsoft.com/topic/1545334-ultra-wide-resolutions-support/

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 10 Nov 2015, 18:33 

Replies: 766
Views: 490655


Ultra-wide-brothers: please take the time to bump my request for help on the official forum:

http://forums.bethsoft.com/topic/1545334-ultra-wide-resolutions-support/

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 02 Nov 2015, 13:25 

Replies: 868
Views: 657951


I'll probably write two executables. One will patch the exe, the other will launch the game and determine the other values dynamically. The patcher for Marker, Sonar, etc. will only be needed to run once, but that one will take quite a bit more time to write since I'm not really sure how to read a ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 01 Nov 2015, 16:22 

Replies: 868
Views: 657951


Guys we can't keep going on like this, it is excruciating. I urge you to open tickets about the lack of ultra wide screen support and complain in Konami public forums to make our voice heard !!!

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 25 Oct 2015, 22:45 

Replies: 868
Views: 657951


Can anybody upload the cheat table for the v1.043 please? I tried editing the v1.041 with these values: marker position mgsvtpp.exe+307F1A2 marker size no change sonar effect mgsvtpp.exe+35B5916 wind effect mgsvtpp.exe+34F491E But it won't work and I can't figure out what I am doing wrong. How are ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Posted: 24 Oct 2015, 22:22 

Replies: 868
Views: 657951


Can anybody upload the cheat table for the v1.043 please? I tried editing the v1.041 with these values: marker position mgsvtpp.exe+307F1A2 marker size no change sonar effect mgsvtpp.exe+35B5916 wind effect mgsvtpp.exe+34F491E But it won't work and I can't figure out what I am doing wrong.
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