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Forum: Blogs Topic: MonitorMixer: PLP & mixed-LLL layout finder |
Wookiegr |
Posted: 20 Jan 2016, 18:36
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Replies: 2 Views: 13510
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MonitorMixer finds mixed multi-monitor layouts & shows layout specs. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29337/MonitorMixer Find Side.jpg" width="734"><br>(MonitorMixer. Helps you dream up your setup.)</center> <!--break--> <h2>Application</h2> - Name: MonitorMixer - Version: 1.0 ... |
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Forum: Blogs Topic: Windows 10 Screen Scaling multi-monitor review |
Wookiegr |
Posted: 08 Dec 2015, 20:53
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Replies: 2 Views: 12328
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Windows 10 offers a promising feature that lets user scale individual displays in a multi-monitor (MM) setup. This screen-scaling type of feature is desirable for MM gaming freedom. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29279/Windows 10 Scaler.jpg" width="479"><br>(Windows 10 screen... |
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Forum: Blogs Topic: Fable Anniversary 2014 Manual PLP Instructions |
Wookiegr |
Posted: 13 Oct 2015, 02:57
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Replies: 0 Views: 4950
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Game looks basically perfect & FOV proper. Menu, text & HUD are proper & display on center screen (except some minor HUD stats often on sides, hugging center's bezel). FMVs & loading screens pillarboxed. Rendered video (cutscenes & dialog) is full hor+ (& partially letterboxed **). <center><img src=... |
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Forum: Blogs Topic: The Wolf Among Us 2013 Manual PLP Instructions |
Wookiegr |
Posted: 07 Oct 2015, 03:39
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Replies: 1 Views: 7567
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Game looks perfect & native borderless. All proper: FOV, menus, text, sparse HUD (latter's elements spanning full width). Rendedered cutscenes & loading screens full hor+ (there are no FMVs). <center><img src="http://www.wsgf.org/f/u/contrib/blog/29163/The Wolf Among Us 2013.jpg" width="800"><br>(PL... |
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Forum: Blogs Topic: The Amazing Spider-Man 2 2014 Manual PLP Instructions |
Wookiegr |
Posted: 30 Sep 2015, 09:12
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Replies: 0 Views: 3655
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Gameplay looks quite good, FOV proper; common HUD looks proper (but occasional ugliness, e.g. using Camera ***). Rendered cutscenes full hor+. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29063/The Amazing Spider Man 2 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center> <... |
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Forum: Blogs Topic: Contrast 2013 Manual PLP Instructions |
Wookiegr |
Posted: 30 Sep 2015, 07:22
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Replies: 0 Views: 3068
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Game looks great. FOV proper, rendered cutscenes full hor+. FMVs & loading screens pillarboxed (with game-world visible on sides). All text, menus & sparse HUD are proper. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29148/Contrast 2013.jpg" width="800"><br>(PLP screenshot with bezel effec... |
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Forum: Blogs Topic: The Evil Within & DLC Manual PLP Instructions 2014 |
Wookiegr |
Posted: 22 Sep 2015, 02:18
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Replies: 0 Views: 4429
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Game spreads well, FOV looks proper. Weapons look & aim proper (details **). HUD, menu & text proper. Rendered cutscenes full hor+; FMV (rare) pillarboxed to center & letterboxed (usually ***). <center><img src="http://www.wsgf.org/f/u/contrib/blog/29103/The Evil Within 2014.jpg" width="800"><br>(PL... |
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Forum: Blogs Topic: Vanishing of Ethan Carter Redux 2015 VS 2014 & Manual PLP |
Wookiegr |
Posted: 21 Sep 2015, 05:40
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Replies: 1 Views: 4468
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Game looks good, FOV proper. But some text is big (not a problem. Long subtitles may occasionally get cropped off). <center><img src="http://www.wsgf.org/f/u/contrib/blog/29104/The Vanishing Of Ethan Carter Redux 2015.jpg" width="800"><br>(PLP screenshot with bezel effect)</center> <!--break--> <cen... |
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Forum: Blogs Topic: Mirror's Edge 2009 Manual PLP Instructions |
Wookiegr |
Posted: 04 Sep 2015, 20:31
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Replies: 2 Views: 4435
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Game looks good, but minor imperfections *. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009.jpg" width="800"><br>(PLP screenshot with bezel effect; big jump)</center> <!--break--> <center><img src="http://www.wsgf.org/f/u/contrib/blog/29037/Mirrors Edge 2009 2.jpg" wid... |
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Forum: Blogs Topic: Far Cry 3 Blood Dragon 2013 Manual PLP Instructions |
Wookiegr |
Posted: 30 Aug 2015, 07:35
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Replies: 2 Views: 4802
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Game spreads decent; gameplay looks quite good. Enviros either proper or tiny bit FOV+ (negligible, looks great). Guns all look & aim proper size. Vehicle & swim views look proper. Rendered videos full hor+. Pop-up messages look proper. Minor issues *. <center><img src="http://www.wsgf.org/f/u/contr... |
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Forum: Blogs Topic: Plants vs Zombies Garden Warfare Manual PLP Instruct 2014 |
Wookiegr |
Posted: 26 Aug 2015, 21:30
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Replies: 0 Views: 2803
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Game spreads well & no problems. FOV & HUD look proper. Rendered video full spread. Menu & loading screens pillarboxed to single-screen. <center><img src="http://www.wsgf.org/f/u/contrib/blog/29032/Plants vs Zombies Garden Warfare 2014.jpg" width="800"><br>(PLP screenshot with bezel effect)</center>... |
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Forum: Blogs Topic: PLP Layout Size & Shape Review |
Wookiegr |
Posted: 06 Jul 2015, 00:02
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Replies: 10 Views: 9987
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Consideration of your next PLP layout's approximate size & shape is important. The features you pick will impact your enjoyment of games, for a long time. Users will have different preferences. To help with your decision, each screen scenario's impressions are described below. The goal is to pick yo... |
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Forum: Blogs Topic: Call Of Duty Ghosts 2013 Manual PLP Instructions |
Wookiegr |
Posted: 21 Jun 2015, 03:29
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Replies: 0 Views: 3069
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Game looks acceptable. Good immersion, but not ideal PLP *. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28953/Call Of Duty Ghosts 2013.jpg" width="800"><br>(PLP screenshot with bezel effect, un-aimed gun examples)</center> <!--break--> <center><img src="http://www.wsgf.org/f/u/contrib/blo... |
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Forum: Blogs Topic: Dungeons & Dragons Daggerdale 2011 Manual PLP Instructions |
Wookiegr |
Posted: 04 Jun 2015, 02:23
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Replies: 0 Views: 2947
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Game looks good. Hor+ & FOV looks proper. HUD & all text perfect, FMV cutscenes & loading screens are single-screen. But minor issues *. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28941/Dungeons Dragons Daggerdale 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, human melee)<... |
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Forum: Blogs Topic: Suck at shooters? Learn for adventure. Tutorial |
Wookiegr |
Posted: 19 May 2015, 08:37
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Replies: 0 Views: 3174
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Do you struggle with games that involve shooting? This is correctable & fun to fix. Near-limitless immersive adventures await, if you can just get past the gun. <!--break--> Agility & accuracy skills take time, while muscles & mind grow accustomed (racing is similar). The list below shows how a newb... |
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Forum: Blogs Topic: FlatOut 2 2006 Manual PLP Instructions. |
Wookiegr |
Posted: 16 May 2015, 23:02
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Replies: 0 Views: 2209
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Game update 1.2 required. Add 2 things to (path-to-game) folder: SoftTH (fullscreen, DX9 x86 game) & Widescreen Fix *. In game launcher, select base PLP resolution. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28580/FlatOut%202%202006.jpg" width="800"><br>(PLP screenshot with bezel effect)... |
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Forum: Blogs Topic: Dead Space 2 2011 Manual PLP Instructions |
Wookiegr |
Posted: 16 May 2015, 22:15
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Replies: 0 Views: 4222
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Fullscreen (best choice *): SoftTH (DX9 x86). In-game select massive resolution. OR Borderless: In-game windowed, quit. Edit %LOCALAPPDATA%\EA Games\Dead Space 2\system.txt. Window.Height & Width = your PLP resolution + border. ShiftWindow (+ border = borderless). <center><img src="http://www.wsgf.o... |
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Forum: Blogs Topic: Hunted The Demon's Forge 2011 Manual PLP Instructions |
Wookiegr |
Posted: 16 May 2015, 06:36
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Replies: 0 Views: 2609
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Game renders all well, hor+ & FOV looks proper. But minor issues (none a problem): A. Zoomed text on loading screens. B. Rendered video is mostly single-screen that requires key-press for proper FOV. C. When heavy damage is taken, the bloody red overlay which appears starts as shrunken square, then ... |
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Forum: Blogs Topic: Bulletstorm 2011 Manual PLP Instructions |
Wookiegr |
Posted: 16 May 2015, 05:58
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Replies: 0 Views: 2329
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Game looks great. FOV, HUD & all weapons are proper. Rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Text & menus proper. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28687/Bulletstorm 2011.jpg" width="800"><br>(PLP screenshot with bezel effect, 4-barrel shotgun)</center>... |
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Forum: Blogs Topic: Ryse Son Of Rome 2014 Manual PLP Instructions |
Wookiegr |
Posted: 27 Apr 2015, 09:23
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Replies: 0 Views: 3256
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Game looks perfect. FOV proper, rendered cutscenes full hor+, FMVs & loading screens pillarboxed. Menus, HUD & text look proper (all on center screen). But occasional pop-in textures, & boot-time is far longer than single-screen. <center><img src="http://www.wsgf.org/f/u/contrib/blog/28796/Ryse Son ... |
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