Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Risen 3 - How to enable ultrawide resolution support (21:9)

Posted: 11 Mar 2015, 17:00 

Replies: 50
Views: 56136


Love the game! I just checked and there is a patch v1.2 out. Did anyone try it with the v1.1 plugin? Did it work?

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 04 Mar 2015, 22:24 

Replies: 288
Views: 135237


Hmm I don't know what happened... but apparently the website hosted the old plugin. I have recopied the archive to the server and now it should be the correct one:) :doh: It's working!!! 3840x1024 and it is so fast. Great, great, great!!! :twothumb: Oh, yes, and thanks of course. Many, many thanks!

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 03 Mar 2015, 23:22 

Replies: 288
Views: 135237


OK, I've managed to finish updating the fix. You can grab it from my website here : http://3dsurroundgaming.com/WSF.html As before it require DSFix, etc... It requires the latest version of DS from Steam (with SteamWorks). Hope it works for everyone;)) Cheers!!!!!! Thanks!! Could it be that I just ...

 Forum: Multi-Monitor Gaming   Topic: Dark Souls locked to 1024 * 720

Posted: 03 Mar 2015, 10:08 

Replies: 288
Views: 135237


I managed to give it a quick look (around 15 minutes) in the weekend and was able to update 50% of the fix. I still need to update the HUD centering part (which is the most complicated stuff in the fix anyway). I will try to give it a look in the following days and hopefully will not take long to f...

 Forum: Detailed Widescreen Reports   Topic: Resident Evil 6

 Post subject: Re: Resident Evil 6
Posted: 27 Jan 2014, 13:09 

Replies: 2
Views: 4181


Thanks.

I got the game working at 3840x1024, but with the awful menu's. So I tried to give your plugin a try. Unfortunately it crashes the game before showing the Capcom screen.

An ideas on how to avoid that?
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