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Forum: Detailed Widescreen Reports Topic: Doom (2016) |
Daimond |
Posted: 15 May 2016, 03:07
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Replies: 171 Views: 186081
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oldmategm wrote: Ok how does one get 5760x1080 as an option in game? Changed the aspect ratio in game settings from 16:9 to the closest one and its 583:108 being 5830x1080
That's an odd aspect ratio, you should see 16:3 which is 5760x1080 |
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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
Daimond |
Posted: 17 Jan 2016, 16:17
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Replies: 766 Views: 475607
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I am new to this and I am not quite sure what process to follow? Currently all the .ini files are set to run on at 16.9 and 1920x1080, and have not been edited. My eyefinity is set up correctly (running crysis 3 with no issues). Do I have to run the app then close it before starting the game or doe... |
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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
Daimond |
Posted: 02 Jan 2016, 12:21
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Replies: 766 Views: 475607
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Hi. I am looking for some help. I just installed FO4 for the first time on my PC using an eyefinity 5760X1080 triple monitor setup and Windows 7. The game autodetected my hardware, but did not detect the 3 monitors. It just ran it on the left monitor only. I then tried using the 2.1.99 version of t... |
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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
Daimond |
Posted: 29 Dec 2015, 03:37
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Replies: 766 Views: 475607
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hmmmm Diamond Can you post up a little about your system and config? Hard to tell at this point. I assume The game is starting fine its not applying the fixes. On another level if you are comfortable in the INI settings I would suggest make a backup of the ini files *(all 3) and delete them. Start ... |
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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
Daimond |
Posted: 28 Dec 2015, 20:26
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Replies: 766 Views: 475607
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stoofer wrote: I've been getting the same results as Aiken Drum on Win 7 x64 Ultimate Radeon 290
I've been using Win 10 for a while on other machines though, so I'll try upgrading and report back...
Same status I am getting, must be a win 7 x64 thing. |
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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
Daimond |
Posted: 23 Dec 2015, 08:51
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Replies: 766 Views: 475607
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OK it is using a range much lower than where the rest of the OS is living - which different from later versions of Windows. I'll have to look into it, looks like a bug on my side - altho I really have to ask, haha, why the hell are you still running Windows 7. Actually a lot of people still using w... |
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Forum: Multi-Monitor Gaming Topic: Triple-monitor: using a larger middle screen?? |
Daimond |
Posted: 10 Mar 2014, 13:45
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Replies: 4 Views: 8756
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Well I run a 32" and 2 - 24" monitors, you do not really see a difference on your peripherals unless you actually closely paying attention to transition. But larger the difference the higher the chance of picking out the differences I am guessing though. |
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Forum: AMD Eyefinity Discussions Topic: Eyefinity Killing my Frame rates |
Daimond |
Posted: 06 Mar 2014, 02:03
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Replies: 5 Views: 5349
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Now there could be a few other problems going on here. But generally you lose up to 50% you of your FPS cause you are rendering 3 screens instead of 1, but also usually you will also require at least 2gb of ram on the GPU as well to compensate for these other monitors as well. That is why most times... |
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Forum: Detailed Widescreen Reports Topic: Planet Explorers |
Daimond |
Posted: 26 Dec 2013, 00:25
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Replies: 0 Views: 1441
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/27992/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/B" title="This medal is awarded to games that have received a calculated grade of B for their widescreen suppor... |
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Forum: Hardware Discussions Topic: 4K Performance Figures - 290x vs. 780ti |
Daimond |
Posted: 11 Dec 2013, 09:30
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Replies: 4 Views: 6412
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I'm trying to get some feedback before making a purchase and hope maybe you guys can help. I'm looking to upgrade my cards in my surround setup and can't decide which is the better path: 290x or 780ti? First question: I can never ever find reviews where new video cards are tested at surround resolu... |
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Forum: AMD Eyefinity Discussions Topic: Club 3d MST Hub Issue |
Daimond |
Posted: 06 Dec 2013, 09:44
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Replies: 69 Views: 49194
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I'm afraid my test run with the Accell hub will have no happy ending and I will be returning my unit. While it resolved tearing completely I am now also dealing with monitors going into power save ALL THE F@#$%!NG time. I've played around with power settings both on the pc and monitor, different DP... |
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Forum: AMD Eyefinity Discussions Topic: Club 3d MST Hub Issue |
Daimond |
Posted: 30 Nov 2013, 20:01
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Replies: 69 Views: 49194
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There could be a few things going on here. First if your using an MiniDP > DP adapter, make sure it’s a DP 1.2. There are connectors out there that are not actually 1.2, and if it does not stat what type of DP it is it’s usually not a 1.2. In both models it says that a HBR (High Bit Rate - 1.1 or l... |
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Forum: AMD Eyefinity Discussions Topic: Extended displays require active adapters? |
Daimond |
Posted: 30 Nov 2013, 18:55
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Replies: 2 Views: 3150
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Theoretically running 2 Eye 6 cards would say you can use up to 12 monitors, But as I have never tried more than 3 I can't confirm that. But if not using Eyefinity at al,l you will be able to get away with Passive adapters no problem, for extended. |
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Forum: AMD Eyefinity Discussions Topic: Club 3d MST Hub Issue |
Daimond |
Posted: 30 Nov 2013, 18:39
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Replies: 69 Views: 49194
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There could be a few things going on here. First if your using an MiniDP > DP adapter, make sure it’s a DP 1.2. There are connectors out there that are not actually 1.2, and if it does not stat what type of DP it is it’s usually not a 1.2. In both models it says that a HBR (High Bit Rate - 1.1 or lo... |
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Forum: Detailed Widescreen Reports Topic: XCOM: Enemy Unknown |
Daimond |
Posted: 05 Mar 2013, 15:51
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Replies: 19 Views: 25116
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Read More A few things, first before luanching you need to set XComInput.ini to (read only) of its over writen. Second this still dones not solve the interface problems, I had come across just after release, that I posted, and reason never reposted FOV fix, as to many nusensess :( I still hope some... |
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Forum: Multi-Monitor Gaming Topic: Sim City Eyefinity/Surround support? |
Daimond |
Posted: 05 Mar 2013, 02:37
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Replies: 18 Views: 9837
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No clue, as of yet. But will know tomorrow, if it is released as stated, pre-ordered a copy, and im Itching to play Ill post if it is. |
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Forum: Detailed Widescreen Reports Topic: Antichamber |
Daimond |
Posted: 03 Mar 2013, 08:38
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Replies: 5 Views: 3564
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I created new topic and changed link to point there for Fix, but for some reason, when you hit it seems to not find post. I will re check link in moring to see if it corected it self, other wise might have to look into problem, and post fix directly on page. Was avoiding doing that incase some one f... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Antichamber WS fix |
Daimond |
Posted: 03 Mar 2013, 08:26
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Replies: 0 Views: 4190
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First thing I should state is this is not a perma fix, you will have to re-enter commands each time you load game. Goto ( ****\Steam\steamapps\common\Antichamber\UDKGame\Config\ ) find and right click on ( DefaultInput.ini ) and edit file. look for and/or hit alt-f to bring up search box and type in... |
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Forum: Detailed Widescreen Reports Topic: Antichamber |
Daimond |
Posted: 03 Mar 2013, 07:58
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Replies: 5 Views: 3564
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Can someone post the multimonitor resolution and FOV fix please? Can someone post the multimonitor resolution and FOV fix please? *cough* Click the for to full detailed report *cough* You've been at the site for over 3 years, you should know by now, information for fixes, if they exist, are found i... |
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Forum: Detailed Widescreen Reports Topic: Antichamber |
Daimond |
Posted: 14 Feb 2013, 18:21
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Replies: 5 Views: 3564
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/24596/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ... |
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