Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 19 Nov 2015, 03:10 

Replies: 766
Views: 489315


I quit. getting a single good wide monitor. so done with the lack of support

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

Posted: 14 Nov 2015, 23:57 

Replies: 766
Views: 489315


Haldi, Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file? you replace the original .ba2 file and you still need the interface .ini edits to Center your hud ! Sorry I'm a bit lost. All I originally did was change 'sReso...

 Forum: Multi-Monitor Gaming   Topic: Fallout 4 Eyefinity/Surround

 Post subject: Re: Fallout 4
Posted: 11 Nov 2015, 22:05 

Replies: 766
Views: 489315


This works great to get a lot of fixes out of the way. still 21:9 has that graphic issue. A fix for the shadow layer issue was posted earlier in the ultra-widescreen topic : edit the Fallout4Prefs.ini in Documents and set bComputeShaderDeferredTiledLighting=0 thats not really a fix. it REMOVES a br...

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

Posted: 02 Jan 2015, 06:48 

Replies: 169
Views: 136047


Well as some of you may know patch 1.6 has been... unofficially released via torrent channels... Changelog: Far Cry 4 Update v.1.6.0 changelog: Added hotkey for toggling the HUD on/off (F11) Fixed an issue when the game loaded incorrect save from Uplay Cloud Fixed an issue with performance drop for ...

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 10 Dec 2014, 03:16 

Replies: 169
Views: 136047


Catalyst Software Suite 288 MB Omega (14.12) 12/8/2014
now released

http://support.amd.com/en-us/download/d ... ows+7+-+64

full-release. non-beta.... supposedly

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 10 Dec 2014, 00:41 

Replies: 169
Views: 136047


Is the reason I'm getting this on Eyefinity 5760x1080 16:9. Basically get a Hugely Zoomed In Picture on left & right monitors, so I can see for instance this mountain incredibly close up? Is this the issue with FoV Slider? I get this in Skyrim also, everything looks massively zoomed on left and...

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 02 Dec 2014, 23:57 

Replies: 169
Views: 136047


I played far cry 3 without the fix and it looked fine

What it was before I had my second card and didn't care about the Frostfire I may have required the borderless window to not be stretched. Borderless and cross fire do not mix

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 28 Nov 2014, 00:59 

Replies: 169
Views: 136047


must be a nvidia thing or a you thing.

my card (r9 280x I actually have 2 but crossfire wont run in borderless or window modes) runs great on my 4320x900 monitors. very playable with most settings at very high or better. I do have to shut off the trees option as sometimes it produces odd artifacting.

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 26 Nov 2014, 02:12 

Replies: 169
Views: 136047


you know the rule.

heres my proof (borderless - only see taskbar because of ALT-TAB to snip screen cap)

Image

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 25 Nov 2014, 21:29 

Replies: 169
Views: 136047


Field of view setting is only disabled when you have the game set to borderless mode

 Forum: Request/Discuss Game Solutions   Topic: Far Cry 4

 Post subject: Re: Far Cry 4
Posted: 23 Nov 2014, 22:35 

Replies: 169
Views: 136047


So I have a delema, unless someone has a fix,

1440x900x3 (4320x900) 16:10
Game Fullscreen : Streched
Game Borderless : Perfect but no Crossfire. (2nd GPU 0% usage).

is there any way to have best of both worlds?

 Forum: Request/Discuss Game Solutions   Topic: [REQUEST] [DUAL MONITOR FIX] Family Guy - Back to Multiverse

Posted: 25 Jan 2014, 22:38 

Replies: 4
Views: 6111


and what would the entries be for a 3 monitor setup, 4320 x 900

i cant make sense of the values you gave and how they relate to his screen size.

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: dopefish wrote:I added
Posted: 06 Mar 2012, 01:52 

Replies: 3011
Views: 997433


I added helifax's fix to SVN and cleaned up a few things. Download the new version (r394) from the Widescreen Fixer website. The newest Skyrim plugin is included so don't overwrite it with the files found in posts older than this one. here is what i was missing!!! Game page is written like the vers...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: my setup is 3 x 1440x900if
Posted: 06 Mar 2012, 01:43 

Replies: 3011
Views: 997433


my setup is 3 x 1440x900 if I unselect, auto-detect resolution, Uncorrected Resolution changes to 5760 x 1080 BUT bezel compensated remains correct for me. However if i leave it unchecked, with correct settings, when skyrim opens i get random problems, once it came up bethesda on all 3 screens, once...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: thanks! didnt know we could
Posted: 05 Mar 2012, 04:50 

Replies: 3011
Views: 997433


thanks! didnt know we could play around with skyui .. well i didnt think to look.

I was just thinking... any way we could separate the arms in 1st person mode? pull them a little more onto the outer screens? they alaways seem so unnaturally close to eachother.

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

Posted: 05 Mar 2012, 04:41 

Replies: 3011
Views: 997433


sometimes after coming out of map, the compass and stamina move to left screen, quickly toggling TAB will fix it until next map viewing. i am having trouble getting it to enable durring the bethesda movie, i have to tap the button a dozen times, otherwise it doesnt enable. i have been having to try ...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

Posted: 05 Mar 2012, 00:38 

Replies: 3011
Views: 997433


[quote]Helifax - with latest release i get "Skyrim Plugin API 2.0 needed 2.1" error. Is there an updated Skyrim plugin ? I have the one with 2/4/2012 timestamp. Or is there a workaround? Help much appreciated You are downloading the wrong plug-in:) be sure that you are actually downloading the corr...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: same here.
Posted: 05 Mar 2012, 00:22 

Replies: 3011
Views: 997433


same here.

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

Posted: 03 Mar 2012, 04:59 

Replies: 3011
Views: 997433


i switched out the TESV with the skidrow 5, and im using widescreen fixer R312 i believe, and when i enable the fix, my menu and everything is off the screen completely( just black) and when i disable the fix the menus are back but still blown up like normal? Any ideas? the purpose of rolling back ...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: oh like ive been doing.
Posted: 02 Mar 2012, 04:47 

Replies: 3011
Views: 997433


oh like ive been doing.
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