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Forum: Request/Discuss Game Solutions Topic: Wolfenstein The New Order eyefinity/nvidia surround support |
awesomeRobot |
Posted: 26 May 2014, 15:26
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Replies: 52 Views: 42725
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Hey guys, has anyone had an issue on nVidia surround? It seems that when the loading screen prompts me to press E to start the level, the game hangs and stops responding on a black screen. When the resolution is 1920x1200, the game is just fine. Has anyone had this? :nudgenudge: EDIT: Found the exa... |
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Forum: Multi-Monitor Gaming Topic: Call of Duty: Ghosts |
awesomeRobot |
Posted: 14 Nov 2013, 07:02
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Replies: 76 Views: 57994
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Thanks HaYDeN for the hard work! Anyone know of a way to force the game into 'native' resolution? I made some tweaks to the settings to get a higher framerate and now it's upscaled and looks like dogshit. I think MW3 or 2 had the 'Native Resolution' setting which fixed this issue but I don't see any... |
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Forum: Request/Discuss Game Solutions Topic: Skyrim Multi-Monitor User Interface Fix Discussion |
awesomeRobot |
Posted: 05 Feb 2012, 23:51
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Replies: 3011 Views: 992788
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thanks dude. much appreciated. |
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Forum: Detailed Widescreen Reports Topic: Brink |
awesomeRobot |
Posted: 14 May 2011, 17:54
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Replies: 3 Views: 2132
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1752/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs testi... |
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Forum: Detailed Widescreen Reports Topic: Brink |
awesomeRobot |
Posted: 12 May 2011, 07:00
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Replies: 3 Views: 2132
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1752/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs testi... |
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Forum: Multi-Monitor Gaming Topic: Bulletstorm Eyefinity Fix? |
awesomeRobot |
Posted: 24 Feb 2011, 06:13
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Replies: 108 Views: 29343
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use the editor, just make sure you edit the files in your documents folder and not under /program files/Bulletstorm
If anyone has a way to fix the cutscene FOV please post it. |
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Forum: Multi-Monitor Gaming Topic: Bulletstorm Eyefinity Fix? |
awesomeRobot |
Posted: 24 Feb 2011, 04:49
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Replies: 108 Views: 29343
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http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars That's what I needed! Thanks. For everyone else: I set my FOV to 140 and Targeting FOV to 65 (5760x1200) Taking the mouse smoothing off and the mouse sensitivity to <10 (currently 8.5) and the... |
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Forum: Multi-Monitor Gaming Topic: Bulletstorm Eyefinity Fix? |
awesomeRobot |
Posted: 23 Feb 2011, 18:08
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Replies: 108 Views: 29343
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killer. much appreciated! |
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Forum: Multi-Monitor Gaming Topic: Bulletstorm Eyefinity Fix? |
awesomeRobot |
Posted: 23 Feb 2011, 16:11
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Replies: 108 Views: 29343
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Haven't looked at a FOV binding but I did fix the mouse for those with nice high DPI mice:
C:Program Files (x86)EABulletstormEngineConfigBaseInput.ini
MouseSensitivity=5.0
bEnableMouseSmoothing=false |
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Forum: Multi-Monitor Gaming Topic: Bulletstorm Eyefinity Fix? |
awesomeRobot |
Posted: 23 Feb 2011, 05:08
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Replies: 108 Views: 29343
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Tried WSF's UT3 1.1 profile but not working. Looks like this is a problem with the unreal engine. No update coming from dopefish.
UT3 Detailed Report |
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Forum: Multi-Monitor Gaming Topic: Bulletstorm Eyefinity Fix? |
awesomeRobot |
Posted: 23 Feb 2011, 04:59
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Replies: 108 Views: 29343
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BUUUMMP, like how it went for broke on the settings: 4xAA @ 5760x1200; but kinda junior high to fuck up the FOV. |
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Forum: Multi-Monitor Gaming Topic: Alpha Protocol - Not Multi monitor |
awesomeRobot |
Posted: 28 Oct 2010, 19:27
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Replies: 75 Views: 20827
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I seem to have found a way to change the FOV. I wrote it up on the Alpha Protocol wiki here:
http://alphaprotocol.wikia.com/wiki/FOV
Does this fix the squished mouse cursor issue? Looking at your changes I don't imagine it would. |
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Forum: Multi-Monitor Gaming Topic: Fallout New Vegas: Problems |
awesomeRobot |
Posted: 28 Oct 2010, 17:13
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Replies: 159 Views: 72891
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Well my terminals are messed up again. They were fine, but now are back to being too big and impossible to exit out of (switch is below screen). Make sure you're adding the changes to Fallout_default.ini in your Steam folder: (Steam/steamapps/common/fallout new vegas). I was only doing the two in u... |
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