Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 20 Nov 2024, 15:44

All times are UTC [ DST ]


Search found 13 matches
Search these results:

Author Message

 Forum: Request/Discuss Game Solutions   Topic: Wolfenstein The New Order eyefinity/nvidia surround support

Posted: 26 May 2014, 15:26 

Replies: 52
Views: 42725


Hey guys, has anyone had an issue on nVidia surround? It seems that when the loading screen prompts me to press E to start the level, the game hangs and stops responding on a black screen. When the resolution is 1920x1200, the game is just fine. Has anyone had this? :nudgenudge: EDIT: Found the exa...

 Forum: Multi-Monitor Gaming   Topic: Call of Duty: Ghosts

 Post subject: Re: Call of Duty: Ghosts
Posted: 14 Nov 2013, 07:02 

Replies: 76
Views: 57994


Thanks HaYDeN for the hard work! Anyone know of a way to force the game into 'native' resolution? I made some tweaks to the settings to get a higher framerate and now it's upscaled and looks like dogshit. I think MW3 or 2 had the 'Native Resolution' setting which fixed this issue but I don't see any...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: thanks dude. much
Posted: 05 Feb 2012, 23:51 

Replies: 3011
Views: 992788


thanks dude. much appreciated.

 Forum: Detailed Widescreen Reports   Topic: Brink

 Post subject: Brink
Posted: 14 May 2011, 17:54 

Replies: 3
Views: 2132


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1752/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs testi...

 Forum: Detailed Widescreen Reports   Topic: Brink

 Post subject: Brink
Posted: 12 May 2011, 07:00 

Replies: 3
Views: 2132


<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1752/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/Incomplete" title="The default grade for detailed reports. Usually something is missing which either needs testi...

 Forum: Multi-Monitor Gaming   Topic: Bulletstorm Eyefinity Fix?

Posted: 24 Feb 2011, 06:13 

Replies: 108
Views: 29343


use the editor, just make sure you edit the files in your documents folder and not under /program files/Bulletstorm

If anyone has a way to fix the cutscene FOV please post it.

 Forum: Multi-Monitor Gaming   Topic: Bulletstorm Eyefinity Fix?

Posted: 24 Feb 2011, 04:49 

Replies: 108
Views: 29343


http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars That's what I needed! Thanks. For everyone else: I set my FOV to 140 and Targeting FOV to 65 (5760x1200) Taking the mouse smoothing off and the mouse sensitivity to <10 (currently 8.5) and the...

 Forum: Multi-Monitor Gaming   Topic: Bulletstorm Eyefinity Fix?

Posted: 23 Feb 2011, 18:08 

Replies: 108
Views: 29343


killer. much appreciated!

 Forum: Multi-Monitor Gaming   Topic: Bulletstorm Eyefinity Fix?

Posted: 23 Feb 2011, 16:11 

Replies: 108
Views: 29343


Haven't looked at a FOV binding but I did fix the mouse for those with nice high DPI mice:

C:Program Files (x86)EABulletstormEngineConfigBaseInput.ini

MouseSensitivity=5.0
bEnableMouseSmoothing=false

 Forum: Multi-Monitor Gaming   Topic: Bulletstorm Eyefinity Fix?

Posted: 23 Feb 2011, 05:08 

Replies: 108
Views: 29343


Tried WSF's UT3 1.1 profile but not working. Looks like this is a problem with the unreal engine. No update coming from dopefish.

UT3 Detailed Report

 Forum: Multi-Monitor Gaming   Topic: Bulletstorm Eyefinity Fix?

Posted: 23 Feb 2011, 04:59 

Replies: 108
Views: 29343


BUUUMMP, like how it went for broke on the settings: 4xAA @ 5760x1200; but kinda junior high to fuck up the FOV.

 Forum: Multi-Monitor Gaming   Topic: Alpha Protocol - Not Multi monitor

Posted: 28 Oct 2010, 19:27 

Replies: 75
Views: 20827


I seem to have found a way to change the FOV. I wrote it up on the Alpha Protocol wiki here:

http://alphaprotocol.wikia.com/wiki/FOV


Does this fix the squished mouse cursor issue? Looking at your changes I don't imagine it would.

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 28 Oct 2010, 17:13 

Replies: 159
Views: 72891


Well my terminals are messed up again. They were fine, but now are back to being too big and impossible to exit out of (switch is below screen). Make sure you're adding the changes to Fallout_default.ini in your Steam folder: (Steam/steamapps/common/fallout new vegas). I was only doing the two in u...
Sort by:  
Page 1 of 1 [ Search found 13 matches ]


All times are UTC [ DST ]


Jump to:  




Powered by phpBB® Forum Software © phpBB Group