Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Mass Effect 2

 Post subject: Re: Mass Effect 2
Posted: 23 Feb 2010, 05:47 

Replies: 69
Views: 11720


this isn't ATIs fault...

but yes - that's sad.

 Forum: Multi-Monitor Gaming   Topic: 8400 x 1050 possibility? //edit - WORKS @ page 2

Posted: 23 Feb 2010, 04:08 

Replies: 58
Views: 12048


looks awesome, but for shooters with crosshair a setup with odd-number monitors is recommended i think, don't you?
Race-simulators should be fine :D

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Centered HUD Tool For Source Engine Games... v2 Now Live!

Posted: 23 Feb 2010, 00:51 

Replies: 85
Views: 20087


very nice! keep on working! :cheers

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Centered HUD Tool For Source Engine Games... v2 Now Live!

Posted: 21 Feb 2010, 18:01 

Replies: 85
Views: 20087


i would be very happy about a tool like this! Keep on working :)

 Forum: AMD Eyefinity Discussions   Topic: Mass Effect 2 does NOT properly support Eyefinity

Posted: 11 Feb 2010, 17:52 

Replies: 148
Views: 23706


i can't believe that. The costs for a triplehead patch for ME1 would be super low, because of the fact that ME2 and ME1 are exactly the same. (Engine, etc.) So if they work on a patch for ME2, they already work on a patch for ME1 i think... The only thing that would make cost would be the compatibli...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 05 Feb 2010, 22:45 

Replies: 1474
Views: 539271


1.66.0 works in MP and SP but with issues. (see upper Screenshot) Beta works in MP but not in SP. (could not check for these Fov issues because my serverlist does not update :( ) but the Menu looks very strange, no matter which WSF version i use - is that "normal"? btw: is that normal that the late...

 Forum: Multi-Monitor Gaming   Topic: 8400 x 1050 possibility? //edit - WORKS @ page 2

Posted: 04 Feb 2010, 01:06 

Replies: 58
Views: 12048


Windows has an "8k limit" on the horizontal pixels. Not sure if this means 8,000 or 8,192, but your scenario is well past both. You can do 5 panels in portrait mode - but not landscape. It is 8192x8192. however this limit is not because of Windows, but DirectX 9. With DirectX 10/11 are higher resol...

 Forum: Multi-Monitor Gaming   Topic: STALKER: CoP - Anyone try it in Triplehead yet?

Posted: 04 Feb 2010, 00:58 

Replies: 4
Views: 1232








You only need to edit [All Users]DocumentsS.T.A.L.K.E.R. – Call Of Pripyatuser.LTX (XP)
just like in both other parts of stalker. Fov Hack is not needed.
Map-HUD is correct, but a little bit misplaced, health- and itemhuds are distorted.

 Forum: AMD Eyefinity Discussions   Topic: Mass Effect 2 does NOT properly support Eyefinity

Posted: 02 Feb 2010, 16:42 

Replies: 148
Views: 23706


It's not a Eyefinity-related Problem. It's the same at SoftTH.
Remember Battlefield 2: it has similar issues... :-/

 Forum: AMD Eyefinity Discussions   Topic: Mass Effect 2 does NOT properly support Eyefinity

Posted: 01 Feb 2010, 01:33 

Replies: 148
Views: 23706


Will they patch ME1 as well? Would love to see both games get fixed...


since both games use the same engine this would be presumably... hopefully.

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 01 Feb 2010, 01:13 

Replies: 1474
Views: 539271


1.66.0 works in MP and SP but with issues. (see upper Screenshot) Beta works in MP but not in SP. (could not check for these Fov issues because my serverlist does not update :( ) but the Menu looks very strange, no matter which WSF version i use - is that "normal"? btw: is that normal that the lates...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 31 Jan 2010, 03:10 

Replies: 1474
Views: 539271


nope, i've got it original (retail, no steam)

 Forum: Multi-Monitor Gaming   Topic: Mass Effect 2

 Post subject: Re: Mass Effect 2
Posted: 30 Jan 2010, 16:00 

Replies: 69
Views: 11720


So if they really working on a patch for ME2 the chances would be great to get another Patch for ME1 i think because of the same Engine huh?

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 30 Jan 2010, 15:50 

Replies: 1474
Views: 539271


Hey dopefish, i have a problem with the latest beta release of WSF. I've downloaded the latest release and the gamemodule of CoD4 SP, i have set everything correct in WSF (3x 16:10, hotkey, Retail Version) but it doesn't work. when i press the hotkey nothing happens. (latest patch of CoD4 is install...

 Forum: Multi-Monitor Gaming   Topic: Avatar the Game in TripleHead ...

Posted: 28 Jan 2010, 00:29 

Replies: 31
Views: 5043


Hey guys i got a problem. I'm using SoftTH and it works, but i experienced the opposite effect than Paddy because of using SoftTH. The Game took the aspect Ratio from only one of my monitors, and ingame it stretches it to triple size. this is what it looks like: (i've set details very low for testin...

 Forum: Detailed Widescreen Reports   Topic: Mirror's Edge

 Post subject: Re: Mirror's Edge
Posted: 24 Jan 2010, 19:46 

Replies: 53
Views: 28235


Can somebody edit the Mirror's Edge Wikipage for adding one Surroundgaming issue?

There are typical clippingbugs like in Stalker or all games with sourceengine:
(happens if you stand in an room's corner or next to a wall)

maybe someone else can confirm that?

 Forum: Multi-Monitor Gaming   Topic: Mass Effect 2

 Post subject: Re: Mass Effect 2
Posted: 24 Jan 2010, 18:43 

Replies: 69
Views: 11720


dude i will buy it as soon as my dealer sells it on 28.1.

 Forum: Multi-Monitor Gaming   Topic: Mass Effect 2

 Post subject: Mass Effect 2
Posted: 24 Jan 2010, 16:30 

Replies: 69
Views: 11720


Anyone got the Fov problem fixed?
Hope this will not end like Mass Effect 1...

3x 16:10







 Forum: Detailed Widescreen Reports   Topic: Mirror's Edge

 Post subject: Re: Mirror's Edge
Posted: 24 Jan 2010, 15:09 

Replies: 53
Views: 28235


Hey guys, is the menu also so zoomed in at you? I used the fov Hack and ingame it looks good but the menu looks awfull. Once while i was trying i got some issue that the menu was only half so much zoomed in like in non-TH (normal) Mode. Is there a way to correct the menu in triplehead?

 Forum: Multi-Monitor Gaming   Topic: FEAR 2 Project Origin in triplehead...

Posted: 24 Jan 2010, 07:11 

Replies: 96
Views: 18403


I have the same Problem with a cracked version of the Game (but with latest Patch 1.05) and SoftTH 1.09.
I have found a manual in the SoftTH Forum: http://www.kegetys.net/forum
But it does not work for me. Looks like i need to buy it originally... :-/
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