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Message |
Forum: Multi-Monitor Gaming Topic: Aion: The Tower of Eternity |
Azul |
Posted: 19 Aug 2009, 08:16
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Replies: 39 Views: 10508
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I tried the Crytek engine fix developed for Far Cry and didn't have any luck
http://www.widescreengamingforum.com/node/#comment-
I really hope that the release version fixes this. I'm not looking for an advantage just a decent widescreen scaling solution. |
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Forum: Multi-Monitor Gaming Topic: Aion: The Tower of Eternity |
Azul |
Posted: 13 Aug 2009, 05:51
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Replies: 39 Views: 10508
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Nice work mancur and I'll definitely be submitting a report this weekend as well. Hopefully the devs fix this. |
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Forum: Other Multi-Monitor Solutions Topic: Bezel Management and FSX? |
Azul |
Posted: 08 Aug 2009, 07:38
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Replies: 10 Views: 3080
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Any updates on this? I could use bezel management with no issues on the old software but can't seem to activate or even find the utility on the new PD (version 2 05 00 20).
I'm have a GTX 275 running driver version 18250. |
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Forum: Multi-Monitor Gaming Topic: Aion: The Tower of Eternity |
Azul |
Posted: 08 Aug 2009, 07:32
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Replies: 39 Views: 10508
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Just for grins, I sent in a ticket to NCSoft as the official forums aren't back up until the next beta play session. I asked if it was possible to look into the camera distance and got the following response: Modifying the camera follow distance beyond what the game has hard coded is not possible. T... |
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Forum: General Gaming Discussions Topic: Batman: Arkham Asylum demo is here! |
Azul |
Posted: 07 Aug 2009, 06:49
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Replies: 27 Views: 5626
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Whoa.. nice find! Thanks for the link. |
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Forum: Multi-Monitor Gaming Topic: Aion: The Tower of Eternity |
Azul |
Posted: 07 Aug 2009, 06:45
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Replies: 39 Views: 10508
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I've been playing in beta and while the game will allow you to access 5040 x 1040 (in my case), it is very difficult to play due to the fact the camera will not pan back far enough (even on max distance settings) to give you a good sense of depth. |
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