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Forum: 21:9 & Ultra-Wide Gaming Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9 |
Amon Amarth |
Posted: 04 Jun 2019, 04:41
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Replies: 34 Views: 34235
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Any chance to get an updated fix for the FPS unlocker? |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9 |
Amon Amarth |
Posted: 27 May 2019, 13:30
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Replies: 34 Views: 34235
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New patch. Broke the fix. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9 |
Amon Amarth |
Posted: 21 May 2019, 10:43
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Replies: 34 Views: 34235
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Update, the cinematics are fixed when pausing them, but not when their playing. Maybe someone could replicate for solution. Not sure if it was the patch, or the fpscapremover fix. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9 |
Amon Amarth |
Posted: 20 May 2019, 11:25
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Replies: 34 Views: 34235
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Hey, any possibility to fix cinematics for 48:9? Thanks! |
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Forum: NVIDIA Surround Gaming Topic: [GTX 1080 Ti] Surround Not Working on MST DaisyChain |
Amon Amarth |
Posted: 13 May 2019, 04:42
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Replies: 3 Views: 10518
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Just so people know: I've got MSI GTX 1080 Ti, and it's only got two displayports. So, I managed to get three 1080p monitors working at 5760x1080 @ 144Hz, all three are. Using this: https://www.amazon.com/gp/product/B075754ZYC/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1 This DisplayPort hub... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9 |
Amon Amarth |
Posted: 01 May 2019, 03:54
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Replies: 34 Views: 34235
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Just got it the game, I'll go ahead and try it out. Thanks! |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metro Exodus 21:9 Fix/Solution? |
Amon Amarth |
Posted: 27 Apr 2019, 06:59
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Replies: 28 Views: 44166
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So I sent a bug report to their tech support a while ago, however nothing's been updated on their part. I guess we're just "second class customers" to them since they don't think we're such a big outlet. I don't know how much I can complain for something on the short term like that...oh we... |
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Forum: Hardware Discussions Topic: DVI-D to DisplayPort adapter for 1080p 144Hz? |
Amon Amarth |
Posted: 21 Apr 2019, 05:44
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Replies: 2 Views: 8962
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Gata update: if you're looking for a nice two way DP hub that will display two monitors at 1080p 144Hz, then I would recommend this one: https://www.amazon.com/Monoprice-2-Port-DisplayPort-Multi-Stream-Transport/dp/B075754ZYC/ref=sr_1_4?keywords=displayport+HUB&qid=1553426974&s=electronics&a... |
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Forum: Detailed Widescreen Reports Topic: Star Citizen (Pre-Alpha) |
Amon Amarth |
Posted: 14 Apr 2019, 04:13
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Replies: 8 Views: 17321
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Running at 5760x1080 and the FoV is terrible. Tried user.cfg and console commands, no effect. I was told to reduce the resolution, restart game, set FoV, then set the resolution back to surround. Worked once, now I can't do it again. Not sure what to do. UPDATE: For those having the same issue I did... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metro Exodus 21:9 Fix/Solution? |
Amon Amarth |
Posted: 28 Mar 2019, 04:43
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Replies: 28 Views: 44166
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Just like it used to be, worked like a charm. You guys save the day again. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metro Exodus 21:9 Fix/Solution? |
Amon Amarth |
Posted: 27 Mar 2019, 04:26
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Replies: 28 Views: 44166
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Has anyone on multi-monitor tried playing as of v1.0.1.3? The HUD isn't centered anymore, can't seem to find a way to get it back.
Help!
EDIT: The game says 1.0.1.3, but Epic Games launcher says 1.0.1.7. Not sure which it is...if it helps... |
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Forum: Request/Discuss Game Solutions Topic: Final Fantasy XV, centering the HUD and UI. |
Amon Amarth |
Posted: 18 Mar 2019, 03:05
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Replies: 2 Views: 4449
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Hey guys, any chance someone might look at this title for a HUD/UI fix at some point? Much appreciated! |
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Forum: Hardware Discussions Topic: DVI-D to DisplayPort adapter for 1080p 144Hz? |
Amon Amarth |
Posted: 18 Mar 2019, 02:57
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Replies: 2 Views: 8962
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Heyo! Anyone know of such an adapter? If not, would a DisplayPort 1.2 Hub work with Surround, 144Hz, and FreeSync with my NV GPU? |
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Forum: Hardware Discussions Topic: DVI-D to DisplayPort adapter for 1080p 144Hz? |
Amon Amarth |
Posted: 14 Mar 2019, 05:07
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Replies: 2 Views: 8962
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Hey guys. I'm looking for an adapter that will work DVI-D to DisplayPort at 1080p 144Hz. Needs to be displayport 1.2 or higher. I just got a huge monitor upgrade for my nVidia Surround setup, but I'm stuck on 120Hz until I get that adapter. If someone could be so kind as to point where I can buy sai... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metro Exodus 21:9 Fix/Solution? |
Amon Amarth |
Posted: 22 Feb 2019, 11:09
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Replies: 28 Views: 44166
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susahamat wrote: it seems works well under dx12 on 48x9
Very nice! Did you happen to use any of the fixes posted to get those results, or is it native support? |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metro Exodus 21:9 Fix/Solution? |
Amon Amarth |
Posted: 19 Feb 2019, 01:05
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Replies: 28 Views: 44166
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How is DX12 nVidia Surround? Any support? I'll probably buy this game sometime this week. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
Amon Amarth |
Posted: 16 Feb 2019, 10:32
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Replies: 284 Views: 368097
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Worked perfect, all good to go. Great work guys! |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
Amon Amarth |
Posted: 16 Feb 2019, 08:14
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Replies: 284 Views: 368097
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yep isn't common values because this is different method, after you applied AR Fix then you should've to fix field of view http://www.wsgf.org/forums/viewtopic.php?f=95&t=32995&p=174397#p174397 for AR 48:10 i calculated value for FOV here the number 0.01702663302 (Float) then convert to hex... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
Amon Amarth |
Posted: 16 Feb 2019, 05:55
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Replies: 284 Views: 368097
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[*]Replace Value with your desired resolution , choose one ⋅ 4:3,16:10 = Don't Need ! ⋅ 2560x1080 = AA 05 33 3C ⋅ 3440x1440 = ED D1 33 3C ⋅ 32:9 = FC CF 65 3C ⋅ 48:9 = 70 7B 8B 3C Field of View .jpg [*]Save and play[/list] only one instance per fix ... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Ace Combat 7 no Ultrawide (Fix !!) |
Amon Amarth |
Posted: 16 Feb 2019, 05:39
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Replies: 284 Views: 368097
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So for the latest HUD fix: if I'm on 5760x1200. I divide 5760 by 2, which yields 2880. So that *should* be the right value for folks using 3x16:10, am I right? Hopefully it centers everything. |
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