Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: 21:9 & Ultra-Wide Gaming   Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9

Posted: 04 Jun 2019, 04:41 

Replies: 34
Views: 34235


Any chance to get an updated fix for the FPS unlocker?

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9

Posted: 27 May 2019, 13:30 

Replies: 34
Views: 34235


New patch. Broke the fix.

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9

Posted: 21 May 2019, 10:43 

Replies: 34
Views: 34235


Update, the cinematics are fixed when pausing them, but not when their playing. Maybe someone could replicate for solution. Not sure if it was the patch, or the fpscapremover fix.

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9

Posted: 20 May 2019, 11:25 

Replies: 34
Views: 34235


Hey, any possibility to fix cinematics for 48:9? Thanks!

 Forum: NVIDIA Surround Gaming   Topic: [GTX 1080 Ti] Surround Not Working on MST DaisyChain

Posted: 13 May 2019, 04:42 

Replies: 3
Views: 10518


Just so people know: I've got MSI GTX 1080 Ti, and it's only got two displayports. So, I managed to get three 1080p monitors working at 5760x1080 @ 144Hz, all three are. Using this: https://www.amazon.com/gp/product/B075754ZYC/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1 This DisplayPort hub...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Mortal Kombat 11 - Cutscenes Black bars on 32:9

Posted: 01 May 2019, 03:54 

Replies: 34
Views: 34235


Just got it the game, I'll go ahead and try it out. Thanks!

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 27 Apr 2019, 06:59 

Replies: 28
Views: 44166


So I sent a bug report to their tech support a while ago, however nothing's been updated on their part. I guess we're just "second class customers" to them since they don't think we're such a big outlet. I don't know how much I can complain for something on the short term like that...oh we...

 Forum: Hardware Discussions   Topic: DVI-D to DisplayPort adapter for 1080p 144Hz?

Posted: 21 Apr 2019, 05:44 

Replies: 2
Views: 8962


Gata update: if you're looking for a nice two way DP hub that will display two monitors at 1080p 144Hz, then I would recommend this one: https://www.amazon.com/Monoprice-2-Port-DisplayPort-Multi-Stream-Transport/dp/B075754ZYC/ref=sr_1_4?keywords=displayport+HUB&qid=1553426974&s=electronics&a...

 Forum: Detailed Widescreen Reports   Topic: Star Citizen (Pre-Alpha)

Posted: 14 Apr 2019, 04:13 

Replies: 8
Views: 17321


Running at 5760x1080 and the FoV is terrible. Tried user.cfg and console commands, no effect. I was told to reduce the resolution, restart game, set FoV, then set the resolution back to surround. Worked once, now I can't do it again. Not sure what to do. UPDATE: For those having the same issue I did...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 28 Mar 2019, 04:43 

Replies: 28
Views: 44166


Just like it used to be, worked like a charm. You guys save the day again. :rockout:

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 27 Mar 2019, 04:26 

Replies: 28
Views: 44166


Has anyone on multi-monitor tried playing as of v1.0.1.3? The HUD isn't centered anymore, can't seem to find a way to get it back.

Help!

EDIT: The game says 1.0.1.3, but Epic Games launcher says 1.0.1.7. Not sure which it is...if it helps...

 Forum: Request/Discuss Game Solutions   Topic: Final Fantasy XV, centering the HUD and UI.

Posted: 18 Mar 2019, 03:05 

Replies: 2
Views: 4449


Hey guys, any chance someone might look at this title for a HUD/UI fix at some point? Much appreciated!

 Forum: Hardware Discussions   Topic: DVI-D to DisplayPort adapter for 1080p 144Hz?

Posted: 18 Mar 2019, 02:57 

Replies: 2
Views: 8962


Heyo! Anyone know of such an adapter? If not, would a DisplayPort 1.2 Hub work with Surround, 144Hz, and FreeSync with my NV GPU?

 Forum: Hardware Discussions   Topic: DVI-D to DisplayPort adapter for 1080p 144Hz?

Posted: 14 Mar 2019, 05:07 

Replies: 2
Views: 8962


Hey guys. I'm looking for an adapter that will work DVI-D to DisplayPort at 1080p 144Hz. Needs to be displayport 1.2 or higher. I just got a huge monitor upgrade for my nVidia Surround setup, but I'm stuck on 120Hz until I get that adapter. If someone could be so kind as to point where I can buy sai...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 22 Feb 2019, 11:09 

Replies: 28
Views: 44166


susahamat wrote:
it seems works well under dx12 on 48x9


Very nice! Did you happen to use any of the fixes posted to get those results, or is it native support?

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Metro Exodus 21:9 Fix/Solution?

Posted: 19 Feb 2019, 01:05 

Replies: 28
Views: 44166


How is DX12 nVidia Surround? Any support? I'll probably buy this game sometime this week.

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 16 Feb 2019, 10:32 

Replies: 284
Views: 368097


Worked perfect, all good to go. Great work guys!

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 16 Feb 2019, 08:14 

Replies: 284
Views: 368097


yep isn't common values because this is different method, after you applied AR Fix then you should've to fix field of view http://www.wsgf.org/forums/viewtopic.php?f=95&t=32995&p=174397#p174397 for AR 48:10 i calculated value for FOV here the number 0.01702663302 (Float) then convert to hex...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 16 Feb 2019, 05:55 

Replies: 284
Views: 368097


[*]Replace Value with your desired resolution , choose one ⋅ 4:3,16:10 = Don't Need ! ⋅ 2560x1080 = AA 05 33 3C ⋅ 3440x1440 = ED D1 33 3C ⋅ 32:9 = FC CF 65 3C ⋅ 48:9 = 70 7B 8B 3C Field of View .jpg [*]Save and play[/list] only one instance per fix ...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 16 Feb 2019, 05:39 

Replies: 284
Views: 368097


So for the latest HUD fix: if I'm on 5760x1200. I divide 5760 by 2, which yields 2880. So that *should* be the right value for folks using 3x16:10, am I right? Hopefully it centers everything.
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